Template:GlobalProblems/Super NES: Difference between revisions

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(Purge fixed issues from global templates)
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Titles will freeze at times while the game still runs. While it is much less severe than other VC platforms, all games are affected by it on some degree. Set "Texture Cache Accuracy" to "Position 1 (Safe)" to fix this. Some SNES VC titles have this set in the GameINI by default, but most do not.
Titles will freeze at times while the game still runs. While it is much less severe than other VC platforms, all games are affected by it on some degree. Set "Texture Cache Accuracy" to "Position 1 (Safe)" to fix this. Some SNES VC titles have this set in the GameINI by default, but most do not.
}}{{#vardefine:tl_globalproblems_Super_NES_fixed|
}}{{#vardefine:tl_globalproblems_Super_NES_fixed|
=== {{s}}Half Speed{{/s}} ===
Titles run at half speed on normal settings. Check "Enable Progressive Scan" to fix this.  Fixed by {{revision|4.0-7517}}.
}}<noinclude>__NOTOC__{{GlobalProblems|Super NES}}</noinclude>
}}<noinclude>__NOTOC__{{GlobalProblems|Super NES}}</noinclude>

Revision as of 04:06, 18 June 2016