Template:GlobalProblems/Super NES: Difference between revisions

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(ALL SNES GAMES (forced via "J" INI Code) have Safe Texture Cache forced on via INI now. This was fixed before 5.0)
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=== <s>Glitched Sound</s> ===
=== <s>Glitched Sound</s> ===
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this.  Fixed in {{revision|5.0-798}}
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this.  Fixed in {{revision|5.0-798}}
=== Stuttering Video ===
Titles will freeze at times while the game still runs. While it is much less severe than other VC platforms, all games are affected by it on some degree. Set "Texture Cache Accuracy" to "Position 1 (Safe)" to fix this. Some SNES VC titles have this set in the GameINI by default, but most do not.
}}{{#vardefine:tl_globalproblems_Super_NES_fixed|
}}<noinclude>__NOTOC__{{GlobalProblems|Super NES}}</noinclude>

Revision as of 18:21, 3 October 2016

{{#vardefine:tl_globalproblems_Super_NES_active|

Glitched Sound

Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798