Template:Problems/GC Widescreen Auto: Difference between revisions

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| This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended.
| This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended.
|}
|}
<includeonly>[[Category:Native 16:9 widescreen support (GCN)]]</includeonly>
<noinclude>
<noinclude>{{documentation}}</noinclude>
{{documentation}}
[[Category:Native 16:9 widescreen support (GCN)]]
</noinclude>

Revision as of 09:03, 5 November 2015

File:WidescreenGCNIcon.png This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended.
[edit] [purge] Template documentation

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen Auto}}

Example

File:WidescreenGCNIcon.png This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended.


Used By