Template:Problems/GC Widescreen Auto: Difference between revisions
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| This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended. | | This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended. | ||
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<noinclude> | <noinclude> | ||
{{documentation}} | {{documentation}} | ||
[[Category:Native 16:9 widescreen support (GCN)]] | [[Category:Native 16:9 widescreen support (GCN)]] | ||
</noinclude> | </noinclude> |
Revision as of 10:15, 5 November 2015
File:WidescreenGCNIcon.png | This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended. |
[edit] [ ] Template documentation
Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.
Usage
{{Problems/GC Widescreen Auto}}
Example
File:WidescreenGCNIcon.png | This GameCube game has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended. |
Used By
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The above documentation is transcluded from Template:Problems/GC Widescreen Auto/doc. (edit | history) Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |