Template:Problems/GC Widescreen Auto: Difference between revisions

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{| align="center" style="background: #9DA7D1; border: 2px solid #4D5386; width: auto; margin-left: auto; margin-right: auto;"
{| align="center" style="background: #9DA7D1; border: 2px solid #4D5386; margin-left: auto; margin-right: auto;"
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| style="background:#FAFAFA;" align="center" | [[File:WidescreenGCNIcon.png|50px]]
| style="background:#FAFAFA;" align="center" | [[File:WidescreenGCNIcon.png|50px]]

Revision as of 04:03, 6 November 2015

File:WidescreenGCNIcon.png Problems/GC Widescreen Auto has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended.



[edit] [purge] Template documentation

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen Auto}}

Example

File:WidescreenGCNIcon.png Problems/GC Widescreen Auto has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended.


Used By