Template:Problems/GC Widescreen Auto: Difference between revisions

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(More consensus has lent toward to this not to be a banner. There's still a sandbox of this template available that can be used to continue experiment this in banner. Both as per discussion pages. This will be used in game pages starting now.)
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{|align="center" style="background: #9DA7D1; border: 2px solid #4D5386; width: 100%; margin-left: auto; margin-right: auto;"
=== 16:9 ===
|-
''{{PAGENAME}}'' has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended.
|style="text-align: center; vertical-align: middle; width: 50px;"|[[File:WidescreenGCNIcon.png|50px]]
|-
|style="text-align: center; vertical-align: middle;"|<font size="1">''{{PAGENAME}}'' has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended.</font>
|}
<includeonly>
<includeonly>
[[Category:Native 16:9 widescreen support (GCN)]]
[[Category:Native 16:9 widescreen support (GCN)]]

Revision as of 09:10, 8 November 2015

16:9

Problems/GC Widescreen Auto has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended.


[edit] [purge] Template documentation

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen Auto}}

Example

16:9

Problems/GC Widescreen Auto has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the widescreen hack is not recommended.


Used By