Template:Problems/GC Widescreen Auto: Difference between revisions

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m (Kolano moved page Template:WidescreenGCN to Template:Problems/WidescreenGCN without leaving a redirect)
(→‎16:9: Dolphin auto switch ARs in games that have native support it if AR is set to Auto in current dev builds. Setting to Auto also prevents stretched menus in some games (eg. game has native widescreen support ingame but still show its menus in 4:3))
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=== 16:9 ===
<includeonly>=== 16:9 ===
''{{PAGENAME}}'' has a native 16:9 display option but it requires setting it in its internal options and forcing Dolphin to display in 16:9. Using the [[Performance Guide#Graphics|widescreen hack]] is not recommended.<includeonly>[[Category:Native 16:9 widescreen support (GCN)]]</includeonly><noinclude>{{documentation}}</noinclude>
''{{PAGENAME}}'' has a native 16:9 display option but it requires enabling it in its internal options and changing Dolphin's Aspect Ratio to "Auto". Using the [[Performance Guide#Graphics|widescreen hack]] with this game is not recommended.[[Category:Native 16:9 widescreen support (GCN)]]</includeonly><noinclude>{{documentation}}</noinclude>

Revision as of 20:15, 8 November 2015

[edit] [purge] Template documentation

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen Auto}}

Example

16:9

Problems/GC Widescreen Auto has a native 16:9 display option but it requires enabling it in its internal options and changing Dolphin's Aspect Ratio to "Auto". Using the widescreen hack with this game is not recommended.

Used By