Template:Problems/GC Widescreen Auto: Difference between revisions

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{| align="center" style="background: #9DA7D1; border: 2px solid #4D5386; width: auto; margin-left: auto; margin-right: auto;"
<includeonly>=== 16:9 ===
|-
''{{PAGENAME}}'' has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.{{#if:{{NAMESPACE}}||[[Category:Native 16:9 widescreen support (GCN)]]}}</includeonly><noinclude>{{documentation}}</noinclude>
| style="background:#FAFAFA;" align="center" | [[File:WidescreenGCNIcon.png|50px]]
| This GameCube game '''{{{1|article}}}''' has a native 16:9 display capability but it requires setting it to "widescreen" mode in its internal options. Using the widescreen hack is not recommended.
|}
{{#switch: {{{1|article}}}|article=----|}}
<includeonly>[[Category:Native 16:9 widescreen support (GCN)]]</includeonly>
<noinclude>{{documentation}}</noinclude>

Latest revision as of 21:53, 30 January 2016

[edit] [purge] Template documentation

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen Auto}}

Example

16:9

Problems/GC Widescreen Auto has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.

Used By