Template talk:Problems/Wii GC Controller Conflict: Difference between revisions
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== 2 Problems? == | == 2 Problems? == | ||
This may need to be broken out into multiple templates. It seems there are two issues being described, one where controls conflict and another where they overlap. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 04:34, 8 December 2015 (CET) | This may need to be broken out into multiple templates. It seems there are two issues being described, one where controls conflict and another where they overlap. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 04:34, 8 December 2015 (CET) | ||
:There was edit button appearing on secondary header in this template, it's pretty unusual! That's why I reverted it. We can also use the secondary template in the titles that don't instantly prioritize GameCube controllers over Wii Remotes. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 06:06, 8 December 2015 (CET) | :There was edit button appearing on secondary header in this template, it's pretty unusual! That's why I reverted it. We can also use the secondary header as single template in the titles that don't instantly prioritize GameCube controllers over Wii Remotes. [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 06:06, 8 December 2015 (CET) |
Revision as of 07:08, 8 December 2015
Should Be Used By?
There are relevant issue statements on:
- Sonic Riders: Zero Gravity
- Castlevania Judgment, which also implies Sonic Colors is effected
- Super Smash Bros. Brawl
Not clear on how frequently issues crop up, bur presumably this may apply to any Wii title with GameCube controller support. Though I guess the level the Wii Remote is disabled may vary...
C
D
- Dance Dance Revolution Disney Grooves
- Dance Dance Revolution II
- Dance Party Club Hits
- Dance Party Pop Hits
- Data East Arcade Classics
- Dokapon Kingdom
- Dragon Ball: Revenge of King Piccolo
- Dragon Ball Z: Budokai Tenkaichi 2
- Dragon Ball Z: Budokai Tenkaichi 3
- Dragon Quest 25 Shuunen Kinen: Famicom & Super Famicom Dragon Quest I-II-III
J
K
M
N
- Naruto: Clash of Ninja Revolution 2
- Naruto Shippuden: Clash of Ninja Revolution 3
- Naruto Shippūden: Dragon Blade Chronicles
- Naruto Shippūden: Gekitō Ninja Taisen! EX
- Naruto Shippūden: Gekitō Ninja Taisen! EX2
- Naruto Shippūden: Gekitō Ninja Taisen! EX3
- Naruto Shippūden: Gekitō Ninja Taisen! Special
- NASCAR 2011: The Game
- NASCAR The Game: Inside Line
- Need for Speed: Hot Pursuit
- Need for Speed: Nitro
- Need for Speed: Undercover
P
R
S
- Samurai Warriors 3
- SD Gundam Gashapon Wars (Wii)
- Sengoku Musou 3 Moushouden
- Shakedown: Hawaii
- Sin & Punishment: Star Successor
- SNK Arcade Classics Vol. 1
- Sonic Colors
- Sonic Riders: Zero Gravity
- Sonic Unleashed
- Speed Zone
- SpongeBob's Truth or Square
- Super Mario All-Stars: 25th Anniversary Edition
- Super Smash Bros. Brawl
T
Kolano (talk) 04:34, 8 December 2015 (CET)
2 Problems?
This may need to be broken out into multiple templates. It seems there are two issues being described, one where controls conflict and another where they overlap. Kolano (talk) 04:34, 8 December 2015 (CET)
- There was edit button appearing on secondary header in this template, it's pretty unusual! That's why I reverted it. We can also use the secondary header as single template in the titles that don't instantly prioritize GameCube controllers over Wii Remotes. Lucario (talk) 06:06, 8 December 2015 (CET)