Tennis: Difference between revisions

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(Created page with "{{Infobox VG |image = 300px |developer = Nintendo R&D1 |publisher = Nintendo |released = '''NES'''<br />{{vgrelease|JP=January 14, 1984|NA=Octob...")
 
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|developer = Nintendo R&D1
|developer = Nintendo R&D1
|publisher = Nintendo
|publisher = Nintendo
|released  = '''NES'''<br />{{vgrelease|JP=January 14, 1984|NA=October 18, 1985|EU=September 1986}}'''Virtual Console'''<br />{{vgrelease|JP=December 2, 2006|NA=December 18, 2006|EU=December 22, 2006}}
|released  = '''NES'''<br />{{vgrelease|JP=January 14, 1984|NA=October 18, 1985|EU=September, 1986}}'''Virtual Console'''<br />{{vgrelease|JP=December 2, 2006|NA=December 18, 2006|EU=December 22, 2006}}
|genre    = Sports, Tennis
|genre    = Sports, Tennis
|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
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}}
}}


'''''Tennis''''' features single-player and two-player modes for singles and doubles matches, with either competitive or cooperative gameplay. A computerized opponent's artificial intelligence can be set to one of five difficulty levels. Mario referees the matches.
'''''Tennis''''' features single-player and two-player modes for singles and doubles matches, with cooperative gameplay. A computerized opponent's artificial intelligence can be set to one of five difficulty levels. Mario referees the matches.


<!-- To edit the NES VC Global Problems, navigate to "Template:GlobalProblems/NES" (copy to the search box) -->
{{GlobalProblems}}
{{GlobalProblems|NES}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-8445|****|Needs EFB2RAM}}
{{VersionCompatibilityVersion|5.0|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Works OK. Requires EFB2RAM.|tester=JMC47}}
{{testing/entry|revision=5.0-953|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 1070|result=Perfect.  No need for EFB Copies to RAM.  That was a mistake.|tester=JMC47}}
{{testing/entry|revision=5.0-4227|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.5GHz|GPU=NVIDIA GeForce GTX 1070|result=Perfect with OpenGL. DX11 gives massive texture artifacts (as with all other NES games)|tester=Turnspit}}
{{testing/end}}
{{testing/end}}
== Gameplay Screenshots ==


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:NES games]]
[[Category:NES games]]

Revision as of 06:08, 20 January 2020

Tennis
Tennis (NES).jpg
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Platform(s) Virtual Console, NES
Release date(s) NES
JP January 14, 1984
NA October 18, 1985
EU September, 1986
Virtual Console
JP December 2, 2006
NA December 18, 2006
EU December 22, 2006
Genre(s) Sports, Tennis
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: Tennis
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Tennis features single-player and two-player modes for singles and doubles matches, with cooperative gameplay. A computerized opponent's artificial intelligence can be set to one of five difficulty levels. Mario referees the matches.

NES Global Problems

[edit]

Problems that may occur with any NES title on Dolphin are listed below.

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.

This seems to have been rectified at some point, though it's unclear what resolved it.

Problems

This title does not have any additional game-specific problems.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Tennis since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Works OK. Requires EFB2RAM. JMC47
5.0-953 Windows 10 Intel Core i5-3570K @ 3.4GHz NVIDIA GeForce GTX 1070 Perfect. No need for EFB Copies to RAM. That was a mistake. JMC47
5.0-4227 Windows 10 Intel Core i5-3570K @ 4.5GHz NVIDIA GeForce GTX 1070 Perfect with OpenGL. DX11 gives massive texture artifacts (as with all other NES games) Turnspit

Gameplay Videos