The Garfield Show: Threat of the Space Lasagna | |
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Developer(s) | Eko Software |
Publisher(s) | EU Eko Software NA ZOO Digital Publishing |
Platform(s) | Wii |
Release date(s) | EU June 11, 2010 NA July 8, 2010 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii MotionPlus, Wii Balance Board |
Compatibility | 3 Starts |
GameIDs | |
See also... |
Dolphin Forum thread |
The Garfield Show: Threat of the Space Lasagna is a Wii video game based on the Cartoon Network television series The Garfield Show. Space Lasagnas are preparing to invade the Earth! They will first have to neutralize their most terrible opponent: the endlessly hungry Garfield. Thanks to their mighty hypnotizing laser, the Lasagnas turn the mice completely mad. The mice become crazy and start invading the whole city, causing chaos everywhere. The only way for Garfield to wash the hypnosis away is to beat the mice down. To do so, Garfield will chase the mice into Jon's house, Vito's pizzeria and even the butcher's shop in order to teach the mice a good lesson. Garfield has to do all he can to thwart the Lasagnas' plans and eradicate the threat of the Space Lasagnas.
This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.
The game soft locks with a black screen when selecting certain missions in the story mode. Dual Core mode was disabled for this title to account for this in 5.0-14733, but that seems to have failed to address it. Most of the hangs are resolved by significantly underclocking the CPU to 50% of its normal value via Clock Override, though doing so may negatively impact other aspects. See issue 12595.
Only configuration options for the best compatibility where they deviate from defaults are listed.
Config | Setting | Notes |
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CPU Clock Override | 50% | Avoid start-up hang |
The graph below charts the compatibility with The Garfield Show: Threat of the Space Lasagna since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-21180 | Windows 11 | Intel Core i3-12100F | NVIDIA GeForce GTX 1650 | Some games in story mode cause hangs when loading. The minigame modes that don't involve the map used in story mode seem to work fine. The 50% underclock didn't fix all of the hangs on my end. | AGuy27 |