The Adventures of Tintin: The Game: Difference between revisions

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* Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. See {{issue|10361}}. Fixed by {{revision|5.0-5075}}.  
* Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. See {{issue|10361}}. Fixed by {{revision|5.0-5075}}.  


* Because of a major bug in how attempts to open unknown resource managers are handled in IOS HLE, the first layer of anti-piracy checks is triggered early in the boot process, causing the game to hang on a black screen. This has been fixed in {{revision|3.0-491}}.
 
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{{VersionCompatibilityVersion|3.0-491|***|IOS HLE issue fixed - Dolphin now passes first layer of anti-piracy check.  Gets in-game}}
{{VersionCompatibilityVersion|3.0-491|***|IOS HLE issue fixed - Dolphin now passes first layer of anti-piracy check.  Gets in-game}}
{{VersionCompatibilityVersion|5.0-5075|****|Emulated BS2 boot code fixed - Anti-piracy check now passes}}
{{VersionCompatibilityVersion|5.0-5075|****|Emulated BS2 boot code fixed - Anti-piracy check now passes}}
{{VersionCompatibilityVersion|5.0-10928|*****|Perfect prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=xrxMmLTII6A|cap1=Dolphin Emulator 5.0-7346 - The Adventures of Tintin: The Game [1080p HD] - Nintendo Wii
}}


[[Category:Wii games]][[Category:Games that use MetaFortress Anti-Piracy]]
[[Category:Wii games]]
[[Category:Games that use MetaFortress Anti-Piracy]]
[[Category:Ships with debugging symbols]]

Revision as of 07:01, 3 October 2019

The Adventures of Tintin: The Game
AdventuresOfTintinWii.jpg
Developer(s) Ubisoft Montpellier
Publisher(s) Ubisoft
Platform(s) Wii
Release date(s) EU October 21, 2011
AUS December 1, 2011
NA December 6, 2011
Genre(s) Action-adventure, Platform
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk
Compatibility 5Stars5.pngEdit rating: The Adventures of Tintin: The Game
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

The Adventures of Tintin: The Game, known outside North America as The Adventures of Tintin: The Secret of the Unicorn, is an action-adventure video game based on the film The Adventures of Tintin. The game was developed by Ubisoft Montpellier together with the producers of the film, and published by Ubisoft for the Wii.

The game is predominantly a platformer. The player controls Tintin most of the time, but can also control Snowy, and in the final battle, the player controls Captain Haddock. Snowy has the ability to follow the Tintin's scent, as well as the scent of other humans and creatures, and can also scare harmful creatures away with a bark. Tintin can punch enemies and climb ladders, and can also pilot planes and motorcycles. Haddock can also use a sword to fight.

Sword fight sections allow the use of the Wii MotionPlus peripheral for improved accuracy.

Problems

Anti-Piracy

  • Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. See issue 10361. Fixed by 5.0-5075.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with The Adventures of Tintin: The Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
5.0-5075 Windows 10 Intel i5-3570K NVIDIA GTX 760 No big glitches. Game is incredibly demanding, likely pushing more polygons than possible for Wii at 60 FPS. GPU timings may be incorrect, causing it not to lag as it would on console. JMC4789

Gameplay Videos