The Conduit: Difference between revisions
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===Crashes=== | ===Crashes=== | ||
In game crashes have been reported, but no specific details are known. | In game crashes have been reported, but no specific details are known. | ||
===Stuttering=== | |||
When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE function work at full or near full speed. This behavior is confirmed on 2 machines both using different ATI Radeon HD cards and as yet has not been confirmed to have the same issue on an Nvidia card with OpenCL enabled. | |||
== Configuration == | == Configuration == |
Revision as of 20:28, 7 October 2010
The Conduit is a first-person shooter video game developed by High Voltage Software for the Wii console. The Conduit was first revealed by the developer on the video game website IGN on April 17, 2008, and on October 29, 2008, the developer announced that Sega had signed on to be the game's official publisher. The game was released in North America on June 23, |2009, in Europe on July 10, 2009, and in Australia on July 16, 2009.
Problems
Video Corruption
Odd circuit-like patterns corrupt video segments. The corruption differs between OpenGL and DirectX but effects both.
Crashes
In game crashes have been reported, but no specific details are known.
Stuttering
When the ASE is activated in-game the game seems to slow down or stutter wildly making the game nearly unplayable. This seems to be a problem with OpenCL as well as JITil. Normally the game runs better when these options are enabled but with them off the ASE function work at full or near full speed. This behavior is confirmed on 2 machines both using different ATI Radeon HD cards and as yet has not been confirmed to have the same issue on an Nvidia card with OpenCL enabled.
Configuration
No configuration changes are known to affect compatibility for this title.
Testing
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