The Garfield Show: Threat of the Space Lasagna

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The Garfield Show: Threat of the Space Lasagna
The Garfield Show-Threat of the Space Lasagna.jpg
Developer(s) Eko Software
Publisher(s) EU Eko Software
NA ZOO Digital Publishing
Platform(s) Wii
Release date(s) EU June 11, 2010
NA July 8, 2010
Genre(s) Party
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii MotionPlus, Wii Balance Board
Compatibility 3Stars3.pngEdit rating: The Garfield Show: Threat of the Space Lasagna
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The Garfield Show: Threat of the Space Lasagna is a Wii video game based on the Cartoon Network television series The Garfield Show. Space Lasagnas are preparing to invade the Earth! They will first have to neutralize their most terrible opponent: the endlessly hungry Garfield. Thanks to their mighty hypnotizing laser, the Lasagnas turn the mice completely mad. The mice become crazy and start invading the whole city, causing chaos everywhere. The only way for Garfield to wash the hypnosis away is to beat the mice down. To do so, Garfield will chase the mice into Jon's house, Vito's pizzeria and even the butcher's shop in order to teach the mice a good lesson. Garfield has to do all he can to thwart the Lasagnas' plans and eradicate the threat of the Space Lasagnas.

Emulation Information

Wii Balance Board

This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.

  • In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
  • Otherwise, enable the "Real Balance Board" checkbox in the Controller Settings dialog. Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.

Problems

Story Mode Hang

The game soft locks with a black screen when selecting certain missions in the story mode. Dual Core mode was disabled for this title to account for this in 5.0-14733, but that seems to have failed to address it. Most of the hangs are resolved by significantly underclocking the CPU to 50% of its normal value via Clock Override, though doing so may negatively impact other aspects. See issue 12595.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
CPU Clock Override 50% Avoid start-up hang

Version Compatibility

The graph below charts the compatibility with The Garfield Show: Threat of the Space Lasagna since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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2409-86 (current)
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Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
5.0-21180 Windows 11 Intel Core i3-12100F NVIDIA GeForce GTX 1650 Some games in story mode cause hangs when loading. The minigame modes that don't involve the map used in story mode seem to work fine. The 50% underclock didn't fix all of the hangs on my end. AGuy27

Gameplay Videos