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The Legend of Spyro: The Eternal Night: Difference between revisions
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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4720HQ 2.60GHz whit turbo boost up to 3.6GHz|GPU=NVIDIA GeForce 940 whit 2 GB dedicated VRAM|result=Sometimes the screen flashes white. But its easly overlooked if | {{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4720HQ 2.60GHz whit turbo boost up to 3.6GHz|GPU=NVIDIA GeForce 940 whit 2 GB dedicated VRAM|result=Sometimes the screen flashes white. But its easly overlooked if the player doesen't pay attention to it. Mostly just one frame ones in a while. The game itself has no problems running.||tester=MegaTrainFan}} | ||
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Revision as of 19:54, 14 July 2017
The Legend of Spyro: The Eternal Night | |
---|---|
Developer(s) | Krome Studios |
Publisher(s) | Sierra Entertainment |
Series | Spyro |
Platform(s) | Wii |
Release date(s) | NA October 18, 2007 AUS December 6, 2007 EU December 14, 2007 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The sequel to The Legend of Spyro: A New Beginning and the second of a trilogy, The Legend of Spyro: The Eternal Night sees the return of Spyro the Dragon and the continuation of the story that was left hanging in the previous game. The gameplay of The Eternal Night is similar to its predecessor; Spyro must travel to the end of a level in a linear fashion and defeat the boss at the end of each level, defeating enemies with his combat moves. However, there is a much larger emphasis on exploration and puzzle-solving.
Emulation Information
Missing Shadows with Direct 3D
No shadows are visible when using Direct 3D, see issue 9155. Use OpenGL to resolve.
Problems
Wii Remote Disconnects
Real Wii Remote disconnects during gameplay. Fixed at least since 4.0.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL | Render shadows |
Version Compatibility
The graph below charts the compatibility with The Legend of Spyro: The Eternal Night since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0 | Windows 10 | Intel Core i7-4720HQ 2.60GHz whit turbo boost up to 3.6GHz | NVIDIA GeForce 940 whit 2 GB dedicated VRAM | Sometimes the screen flashes white. But its easly overlooked if the player doesen't pay attention to it. Mostly just one frame ones in a while. The game itself has no problems running. | MegaTrainFan |
Gameplay Videos
- Krome Studios (Developer)
- Sierra Entertainment (Publisher)
- Spyro (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2007 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Video Backend (Config Required)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games