The Legend of Spyro: The Eternal Night
The Legend of Spyro: The Eternal Night | |
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Developer(s) | Krome Studios |
Publisher(s) | Sierra Entertainment |
Series | The Legend of Spyro |
Platform(s) | Wii |
Release date(s) | NA October 18, 2007 AUS December 6, 2007 EU December 14, 2007 |
Genre(s) | Action-adventure games |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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The sequel to The Legend of Spyro: A New Beginning and the second of a trilogy, The Legend of Spyro: The Eternal Night sees the return of Spyro the Dragon and the continuation of the story that was left hanging in the previous game. The gameplay of The Eternal Night is similar to its predecessor; Spyro must travel to the end of a level in a linear fashion and defeat the boss at the end of each level, defeating enemies with his combat moves. However, there is a much larger emphasis on exploration and puzzle-solving.
Problems
Real wiimote disconnects during gameplay. No solution has been found yet.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with The Legend of Spyro: The Eternal Night since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Krome Studios (Developer)
- Sierra Entertainment (Publisher)
- The Legend of Spyro (Series)
- Pages with redlink series
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2007 (Initial release year)
- Action-adventure games (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Untested
- Action-adventure games