The Legend of Zelda: Four Swords Adventures: Difference between revisions

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(→‎Configuration: added more info on Fifo stuff)
(Changed the invisible part a little)
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== Problems ==
== Problems ==


* Switching between fullscreen and window mode will make link invisible.
* Switching between fullscreen and window mode or even just resizing the window will make some textures especially Link invisible.


===Gameboy Player===
===Gameboy Player===

Revision as of 16:17, 19 August 2010

The Legend of Zelda: Four Swords Adventures
TheLegendOfZeldaFourSwordsAdventures.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Input methods Gamepad, GameBoy Advance
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Four Swords Adventures
Perfect
GameIDs
See also...

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The Legend of Zelda: Four Swords Adventures is a video game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.

Problems

  • Switching between fullscreen and window mode or even just resizing the window will make some textures especially Link invisible.

Gameboy Player

Gameboy connection support can be supported via VBA M. Refer, Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin for details.

Configuration

This title does not need non-default settings to run properly.

You might get Fifo errors which means that Watermark Tightness needs to be increased in the game properties (rclick on game) so add a number more than 100 in there till the errors go away.

Gameplay Videos