The Legend of Zelda: Four Swords Adventures: Difference between revisions

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|compatibility = {{ratings|name=The Legend of Zelda: Four Swords Adventures}}}}
|compatibility = {{ratings|name=The Legend of Zelda: Four Swords Adventures}}}}


'''''The Legend of Zelda: Four Swords Adventures''''' is a video game in Nintendo's ''The Legend of Zelda'' series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.
'''''The Legend of Zelda: Four Swords Adventures''''' is a video game in Nintendo's ''The Legend of Zelda'' series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance hand held game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.


== Problems ==
== Problems ==
 
===Resizing Window===
* Switching between fullscreen and window mode or even just resizing the window will make some textures especially Link invisible.
Switching between fullscreen and windowed mode, or even just resizing the window, will make some textures, especially Link, invisible.


===Gameboy Player===
===Gameboy Player===
Gameboy connection support can be supported via VBA M. Refer, [http://www.youtube.com/watch?v=Mpx_ZQp6Fxc Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin] for details.
Gameboy connection support can be supported via VBA M. Refer, [http://www.youtube.com/watch?v=Mpx_ZQp6Fxc Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin] for details.
===FIFO Errors===
FIFO errors may occur, which mean that Watermark Tightness needs to be increased in the game properties (right click  on the game). Revise to a value more than 100 till the errors go away.


== Configuration ==
== Configuration ==
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|audiobackendnotes    =  
|audiobackendnotes    =  
}}
}}
You might get Fifo errors which means that Watermark Tightness needs to be increased in the game properties (rclick  on game) so add a number more than 100 in there till the errors go away.


==Gameplay Videos==
==Gameplay Videos==

Revision as of 22:27, 19 August 2010

The Legend of Zelda: Four Swords Adventures
TheLegendOfZeldaFourSwordsAdventures.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Input methods Gamepad, GameBoy Advance
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Four Swords Adventures
Perfect
GameIDs
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The Legend of Zelda: Four Swords Adventures is a video game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance hand held game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.

Problems

Resizing Window

Switching between fullscreen and windowed mode, or even just resizing the window, will make some textures, especially Link, invisible.

Gameboy Player

Gameboy connection support can be supported via VBA M. Refer, Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin for details.

FIFO Errors

FIFO errors may occur, which mean that Watermark Tightness needs to be increased in the game properties (right click on the game). Revise to a value more than 100 till the errors go away.

Configuration

This title does not need non-default settings to run properly.

Gameplay Videos