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The Legend of Zelda: Four Swords Adventures
The Legend of Zelda: Four Swords Adventures | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | The Legend of Zelda |
Platform(s) | GameCube |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Input methods | Gamepad, GameBoy Advance |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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The Legend of Zelda: Four Swords Adventures is a video game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance hand held game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.
Problems
Resizing the Window DX9
Switching between fullscreen and windowed mode, or even just resizing the window in DirectX9 will make some textures, especially Link, invisible.
This does not happen on DirectX10/11
Gameboy Player
Gameboy connection support can be supported via VBA M. Refer, Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin for details.
FIFO Errors
FIFO errors may occur, which mean that Watermark Tightness needs to be increased in the game properties (right click on the game). Revise to a value more than 100 till the errors go away.
Configuration
This title does not need non-default settings to run properly.