The Legend of Zelda: Four Swords Adventures

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Revision as of 17:17, 19 August 2010 by (talk) (Changed the invisible part a little)
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The Legend of Zelda: Four Swords Adventures
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Input methods Gamepad, GameBoy Advance
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Four Swords Adventures
GameIDs G4SE01, G4SP01, G4SJ01
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The Legend of Zelda: Four Swords Adventures is a video game in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube Game Boy Advance Cable bundled with the game in North America.


  • Switching between fullscreen and window mode or even just resizing the window will make some textures especially Link invisible.

Gameboy Player

Gameboy connection support can be supported via VBA M. Refer, Howto Multiplayer The Legend Of Zelda: Four Swords in Dolphin for details.


This title does not need non-default settings to run properly.

You might get Fifo errors which means that Watermark Tightness needs to be increased in the game properties (rclick on game) so add a number more than 100 in there till the errors go away.

Gameplay Videos