The Legend of Zelda: Ocarina of Time: Difference between revisions

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(Link Master Quest and Collector's Edition using {{For2}} (they're also mentioned below, but I think it's useful to have this as well))
(2 intermediate revisions by one other user not shown)
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{{For2|the Master Quest release|[[The Legend of Zelda: Ocarina of Time Master Quest]]|the second GameCube release|[[The Legend of Zelda: Collector's Edition]]}}
{{Infobox VG
{{Infobox VG
|image    = [[File:OoTN64-boxart.jpg|300px]]
|image    = [[File:OoTN64-boxart.jpg|300px]]
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[https://forums.dolphin-emu.org/Thread-zelda-64-uhd-v4-1-2020-01-22 Zelda 64 UHD v4.1]: A complete HD/4K texture pack can be found here. The texture pack is fully retextured, but is still receiving revised updates. The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.
[https://forums.dolphin-emu.org/Thread-zelda-64-uhd-v4-1-2020-01-22 Zelda 64 UHD v4.1]: A complete HD/4K texture pack can be found here. The texture pack is fully retextured, but is still receiving revised updates. The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.


=== 16:9 Aspect Ratio Fix ===
=== 16:9 ===
The Widescreen Hack has Projection and clipping issues that can be fixed with a Gecko Code.
==== NA ====
<pre>$Ocarina of Time -> 16:9 Widescreen (NACE01) (AR Code)
04FF6838 3C073FE3
</pre>


=== 30FPS ===
==== NA ====
==== NA ====
<pre>$16:9 Widescreen
Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 150% CPU Clock Override. Requires a GameCube controller.
04F89178 10000023
 
C20A319C 00000005
<pre>$Ocarina of Time -> 30 FPS Switch (Part 1) [Admentus] (NACE01) (Gecko Code)
C0230000 4182001C
289F6BA8 00000008
92C20000 3EC03F40
2113D7B4 00000000
92C30000 C0230000
00002FC2 00000000
92C30008 82C20000
CC000000 00000001
60000000 00000000
00002FC2 00000001
C2051BF0 00000007
83210094 2C190000
40800028 AB390014
2C191000 41820018
3F203B99 9329052C
3F20BF80 93290530
48000008 2C030000
2C030000 00000000
04057DD0 3C604385
0425DEA8 C1000000
21318BD8 3C14002F
05318BD4 3C16E4FF
05318BD0 3C170025
E2000001 80008000
21155B48 0011C880
05155B40 24140075
05155C74 240500D5
05155E68 240B00CF
05155EB0 240900CD
05155F4C 241800CE
05155FA8 240D00CC
05153FBC 241800AC
05156530 3C18E444
05156534 3C0B0024
E2000001 80008000
C608B748 800018A8
213175B4 244F0008
053175AC 3C18E447
053175B0 3C0B0023
E2000001 80008000
04F8509C 240F00D5
48000000 801A1248
DE000000 80008180
1406CB30 0C0419CC
1406CB34 00000000
1406CAE0 0C0419D0
1406CAE4 00000000
14106730 03225021
14106734 854B0000
14106738 03E00008
1410673C 256B006A
14106740 01E2C021
14106744 87190004
14106748 03E00008
1410674C 2739041A
14020408 0C001B4C
1402040C 00000000
14006D30 C66C0000
14006D34 3C014255
14006D38 44817000
14006D3C 460C7300
14006D40 03E00008
14006D44 C66E0004
E0000000 80008000
05046704 2402010A
05046CB4 240E00E2
050471E8 241900FE
05046D04 2419014D
05046D10 240F0163
05046D1C 24190179
05046D7C 2419014D
05046D88 240F0163
05046D94 24190179
05047440 24060164
050475C4 240E014E
050475E0 2419017A
05046CD8 24190168
05046AF4 240E0161
05046718 240300D4
05046714 240A010C
04FD8760 3C0EE441
04FD8764 3C19003C
48000000 8104D440
DE000000 80008180
14F64B64 25080035
14F64B68 44882000
14F67BE4 3C0143BE
14F67B9C 3C0143C6
E0000000 80008000
E0000000 80008000
</pre>
</pre>


==== EU ====
<pre>$Ocarina of Time -> 30 FPS Switch (Part 2) (NACE01) (AR Code)
<pre>$16:9 Widescreen
C913D7B4 00000000
04E992E4 10000023
08002FC2 00000000
C20A31C0 00000005
0112B981 00000002
C0230000 4182001C
08002FC2 00000001
92C20000 3EC03F40
0112B981 00000003
92C30000 C0230000
090800F7 000000FF
92C30008 82C20000
0112B981 00000003
60000000 00000000
0B13F4BE 00004200
C2051BD4 00000005
0112B981 00000001
833EA824 2C1904FC
0912B981 00000003
41820014 3F203B99
0112B90D 0000009C
9329052C 3F20BF40
C8002FC2 00000000
93290530 2C030000
4B12D060 00000000
60000000 00000000
1313F4BE 00004200
C204E32C 00000004
0112B981 00000003
2C040001 40820014
4B13F4BE 0000FF08
92A20000 3EA03F40
0112B981 00000003
92A10008 82A20000
4912D621 00000000
38610008 00000000
0913FA7C 00000020
0425E028 C1000000
0112B981 00000002
05039C64 000900AE
C912B981 00000002
05039C6C 00AE0030
0913FC61 000000C8
</pre>
02002FC4 00000000
 
4913FC61 00000034
==== JP ====
0A002FC4 00000001
<pre>$16:9 Widescreen
0113FC61 00000031
04E99058 10000023
0913FC61 00000033
0425DDA8 C1000000
02002FC4 00000001
0503C204 000900AE
0913FC61 00000032
0503C20C 00AE0030
0113FC61 00000099
C20A3190 00000005
0112B90D 000000C0
C0230000 4182001C
92C20000 3EC03F40
92C30000 C0230000
92C30008 82C20000
60000000 00000000
C2051BD4 00000005
833EA824 2C1904FC
41820014 3F203B99
9329052C 3F20BF40
93290530 2C030000
60000000 00000000
C204E32C 00000004
2C040001 40820014
92A20000 3EA03F40
92A10008 82A20000
38610008 00000000
</pre>
</pre>



Revision as of 20:01, 31 March 2020

For the Master Quest release, see The Legend of Zelda: Ocarina of Time Master Quest. For the second GameCube release, see The Legend of Zelda: Collector's Edition.
The Legend of Zelda: Ocarina of Time
OoTN64-boxart.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) Virtual Console, Nintendo 64
Release date(s) Nintendo 64
JP November 21, 1998
NA November 23, 1998
EU December 11, 1998
AUS December 18, 1998
Virtual Console
EU February 23, 2007
NA February 26, 2007
JP February 27, 2007
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Ocarina of Time
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ Zeruda no Densetsu: Toki no Okarina) is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console in 1998. Originally developed for the Nintendo 64DD peripheral, the game was instead released on a 256-megabit (32-megabyte) cartridge, which was the largest-capacity cartridge Nintendo produced at that time. The fifth game in the Zelda series, and the first with 3D graphics, Ocarina of Time introduced many of the common elements of 3D adventure games still in use today. The title is widely considered by both critics and gamers alike to be the greatest video game ever made.

Ocarina of Time has had four major re-releases, the latest being on the Nintendo 3DS. It was originally ported to the Nintendo GameCube alongside an Ocarina of Time Master Quest (which featured reworked dungeons with new puzzles), and The Legend of Zelda: Collector's Edition as a direct port. It was also ported to the iQue Player in 2003 and the Wii's Virtual Console service in 2007. These re-releases were well received: while some critics considered the relatively unchanged game to be outdated, other reviewers felt that the game has held up well over the years. Finally, the 3DS version was released in 2011, once again including Master Quest's rearranged dungeons (which were absent from the Wii and iQue versions) along with updated graphics and 3D effects.

Problems

There are no reported problems with this title.

Enhancements

HD Texture Pack

Zelda 64 UHD v4.1: A complete HD/4K texture pack can be found here. The texture pack is fully retextured, but is still receiving revised updates. The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.

16:9

NA

$Ocarina of Time -> 16:9 Widescreen (NACE01) (AR Code)
04FF6838 3C073FE3

30FPS

NA

Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 150% CPU Clock Override. Requires a GameCube controller.

$Ocarina of Time -> 30 FPS Switch (Part 1) [Admentus] (NACE01) (Gecko Code)
289F6BA8 00000008
2113D7B4 00000000
00002FC2 00000000
CC000000 00000001
00002FC2 00000001
E0000000 80008000
$Ocarina of Time -> 30 FPS Switch (Part 2) (NACE01) (AR Code)
C913D7B4 00000000
08002FC2 00000000
0112B981 00000002
08002FC2 00000001
0112B981 00000003
090800F7 000000FF
0112B981 00000003
0B13F4BE 00004200
0112B981 00000001
0912B981 00000003
0112B90D 0000009C
C8002FC2 00000000
4B12D060 00000000
1313F4BE 00004200
0112B981 00000003
4B13F4BE 0000FF08
0112B981 00000003
4912D621 00000000
0913FA7C 00000020
0112B981 00000002
C912B981 00000002
0913FC61 000000C8
02002FC4 00000000
4913FC61 00000034
0A002FC4 00000001
0113FC61 00000031
0913FC61 00000033
02002FC4 00000001
0913FC61 00000032
0113FC61 00000099
0112B90D 000000C0

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with The Legend of Zelda: Ocarina of Time since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8629 Linux Intel Core i7-2700K @ 3.5GHz NVIDIA GeForce GTX 970 Randomly hangs, usually before you get past intro. nano351
4.0-8811 Linux Intel Core i7-2620M @ 2.7GHz Intel HD Graphics 3000 Randomly hangs during intro, around when Navi starts flying sheepdestroyer
5.0-103 Windows 10 Intel Core i7-6700HQ @ 2.6GHz NVIDIA GeForce GTX 960M Runs at 20FPS - 60VPS - 100% consistently. No hangs. Didn't play far but no crashes either. JustaPeriod
5.0-5477 Windows 10 Intel Core i7-7700K NVIDIA GeForce GTX 980 Ti Runs flawlessly from what I can tell. I did have a one time crash at learning the Sun Song. IceStrike256

Gameplay Videos