The Legend of Zelda: The Wind Waker Demo Prerelease
| The Legend of Zelda: The Wind Waker Demo Prerelease | |
|---|---|
| Developer(s) | Nintendo EAD |
| Publisher(s) | Nintendo |
| Series | The Legend of Zelda |
| Platform(s) | GameCube |
| Release date(s) | JP December 1, 2002 |
| Genre(s) | Action-adventure, Demo |
| Mode(s) | Single-player |
| Input methods | GameCube Controller |
| Compatibility | 5 Perfect |
| GameIDs | |
| See also... |
Dolphin Forum thread |
The Legend of Zelda: The Wind Waker Demo Prerelease (ゼルダの伝説~風のタクト~) is a demo of The Legend of Zelda: Wind Waker that was created shortly before the game was released allowing customers to experience a demo of the game thirteen days prior to the title's release in Japan.
Problems
There are no reported problems with this title.
Enhancements
Mipmap Effects
Like many official Nintendo games on GameCube and Wii, The Legend of Zelda: The Wind Waker uses mipmap levels to control some effects. As an enhancement, Dolphin uses higher mipmap levels further away as internal resolution increases to make textures look sharper, breaking that rely on accurate mipmap levels. Support for detecting these cases was added in 5.0-5745.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with The Legend of Zelda: The Wind Waker Demo Prerelease since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
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- Nintendo EAD (Developer)
- Nintendo (Publisher)
- The Legend of Zelda (Series)
- Japan (Release region)
- 2002 (Initial release year)
- Action-adventure (Genre)
- Demo (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Untested
- GameCube games
- Zelda ucode games
- Ships with debugging symbols
- DTK Audio games

