The Legend of Zelda: Twilight Princess (GC): Difference between revisions

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*They're working on this extensively right now so it will be fixed soon
*They're working on this extensively right now so it will be fixed soon
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== Configuration ==
== Configuration ==

Revision as of 16:47, 15 May 2010

The Legend of Zelda: Twilight Princess
TheLegendOfZeldaTwilightPrincessGC.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Genre(s) Action-adventure
Mode(s) Single-player
Input methods Wii Remote, Nunchuk, Gamecube controller
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Twilight Princess (GC)
Perfect
GameIDs
See also...

Wii Version
Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

The Legend of Zelda: Twilight Princess is an action-adventure game developed by Nintendo Entertainment Analysis and Development, and published by Nintendo for the GameCube and Wii video game consoles. It is the thirteenth installment in The Legend of Zelda series. Originally planned for release in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game and add more content. The Wii version was released alongside the Wii console on November 19, 2006, in North America, and in December 2006 in Japan, Europe, and Australia. This made Twilight Princess the first Zelda game released at the launch of a Nintendo console. The GameCube version was released in December 2006, and was the last Nintendo-published game for the console. During early development, Nintendo referred to Twilight Princess as The Wind Waker 2. As development progressed, Nintendo announced a new title, Twilight Princess, during the Electronic Entertainment Expo (E3) in 2005.

Problems

Sound issues

  • To reduce the number of sound issues visit this thread and download the DSP-HLE Plugin: http://forums.dolphin-emu.com/thread-8385.html
  • Simply replace your own Plugin_DSP_HLE.dll with the one you just Downloaded, this will help but audio issues still exist.

The quarter of the screen blurred with EFB to RAM

  • Use EFB to texture and scaled EFB copy to fix

Map issues with EFB to texture

  • Use EFB to RAM to fix this

Screwed up grass

  • Discoloured and wierd form

Hyrule field slows down as the game progresses

  • They're working on this extensively right now so it will be fixed soon

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core On

Graphics

Config Setting Notes
Scaled EFB Copy On
Widescreen Hack Off
Disable Fog On

Audio

Config Setting Notes
Audio Backend Dsound

Gameplay Videos