The Sims 2: Pets (GC)
The Sims 2: Pets | |
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Developer(s) | Maxis |
Publisher(s) | Electronic Arts |
Series | The Sims, Sims |
Platform(s) | GameCube |
Release date(s) | NA October 17, 2006 EU October 20, 2006 AUS October 26, 2006 |
Genre(s) | Life simulation |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Wii Version |
The Sims 2: Pets is the fourth expansion pack in The Sims 2 series of games, as well as a stand-alone game for several consoles. It is published by Electronic Arts. The Sims 2: Pets was officially announced on July 26, 2006 and released on October 18, 2006 in North America and via digital download, as well as on October 20, 2006 to the rest of the world, except for Australia/New Zealand, where it was released on October 26, 2006. It was released for the Wii on June 12, 2007. In Australia, one Australian dollar per game sold, from at least 50,000 copies of the game, was donated to the RSPCA. Unlike the other expansions, this game does not have a new neighborhood. Instead, new lots (with Sims living in them) are available for placement in the existing neighborhoods. The Sims 2: Pets has sold over 6 million copies.
Problems
Censor Effect
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem.
The censor is also not in the right spot under Direct3D. OpenGL renders correctly.
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. Fixed some time before 5.0-2462.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with The Sims 2: Pets since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-776 | Mac OS X 10.7.4 | Intel Core i7 @ 2.2 GHz | AMD Radeon HD 6750M | Not working. Crashes on launch (tested twice). Tested with default settings and DSP HLE. | Nolendil |
4.0.2 | Windows 7 | Intel Core i5 @ 3 GHz | NVIDIA GeForce 210 | Blackscreen on startup. | Conkr |
4.0.2 | Windows 7 | AMD FX 4130 @ 3.8 GHz | NVIDIA GeForce GTX 650 | Worked with the MMU Speed Hack | Galahir950 |
4.0.2 | Windows 10 | Intel Core i5-3570k @ 3.4 GHz | NVIDIA GeForce GTX 970 | Worked with MMU Speed hack | Titanium922 |
Gameplay Videos
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- Maxis (Developer)
- Electronic Arts (Publisher)
- The Sims (Series)
- Sims (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2006 (Initial release year)
- Life simulation (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (GPU): NVIDIA
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- GameCube games