TimeSplitters: Future Perfect: Difference between revisions

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{{Test Entry|revision=7480|OS=Linux Ubuntu Lucid Lynx|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=[[User:Dark Fread|Dark Fread]]}}
{{Test Entry|revision=7480|OS=Linux Ubuntu Lucid Lynx|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=Dark Fread}}
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Revision as of 17:50, 15 August 2011

TimeSplitters: Future Perfect
TimeSplittersFuturePerfect.jpg
Developer(s) Free Radical Design
Publisher(s) EA Games
Platform(s) GameCube
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer (co-op)
Input methods
Compatibility 4Stars4.pngEdit rating: TimeSplitters: Future Perfect
Playable
GameIDs
See also...

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TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, Xbox, and GameCube video game consoles.

Problems

Game needs MMU enabled to run, runs rather slowly as a result.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with TimeSplitters: Future Perfect since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21395 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry |}

Gameplay Videos