TimeSplitters: Future Perfect

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Revision as of 09:26, 5 August 2012 by Pyro Paper Planes (talk | contribs) (Testing)
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TimeSplitters: Future Perfect
Developer(s) Free Radical Design
Publisher(s) EA Games
Platform(s) GameCube
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer (co-op)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: TimeSplitters: Future Perfect
GameIDs G3FP69, G3FF69, G3FE69, G3FD69, G3FS69
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TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by EA Games for the PlayStation 2, Xbox, and GameCube video game consoles.


Game needs MMU enabled to run, runs rather slowly as a result.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with TimeSplitters: Future Perfect since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14095 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7480 Linux Ubuntu 10.04 Lucid Lynx Intel Core 2 Duo E8400 ATI Radeon HD 4850 Playable, small graphic corruptions, game slow in spite of good framerate, stuttering. Dark Fread
3.0 Windows 7 x64 Intel Core i7-3720QM @ 2.60GHz nVidia GT 650M Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay. Pyro Paper Planes

Gameplay Videos