Tomb Raider: Legend: Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer = Nixxes Software  
|image    = [[File:Tomb Raider-Legend.jpg|300px]]
|developer = Crystal Dynamics, Nixxes Software
|publisher = Eidos Interactive
|publisher = Eidos Interactive
|series = ''Tomb Raider''
|series   = Tomb Raider
|released = {{vgrelease|NA=14 November 2006|EU=1 December 2006}}
|released = {{vgrelease|NA=November 14, 2006|EU=December 1, 2006}}
|genre = Action-adventure
|genre     = Action-adventure
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Tomb Raider-Legend.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tomb-raider-legend
|forumlink = http://forums.dolphin-emu.org/Thread-gc-tomb-raider-legend
}}
}}
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== <s>Opening Video</s> ===
The opening video (before the main menu) requires Real XFB, otherwise it just stays stuck on the copyright screen or shows black. Fortunately, there is only one pre-rendered video in the entire game and it has no connection to the story or gameplay. Because of the side effects of Real XFB, only turn it on to watch the video, and leave it off for gameplay. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
=== <s>Water</s> ===
Throughout the game, there are pools of water with refraction and reflection effects. In this pools, a distorted image is overlaid where the pool would be, apparently copied from the environment's textures. The texture switches to other random textures depending on your view. The corrupt textures were fixed by {{revision|5.0-492}}, but water now requires EFB Copies to RAM to render correctly. Refer {{issue|7114}}. Fixed in {{revision|5.0-492}}.
{{image|Tomb Raider Legend Water Reflections.jpg|That's water, believe it or not|br}}
}}}}
== Enhancements ==
=== 16:9 Widescreen ===
This code requires setting '''Graphics Config''' / '''Aspect Ratio''' / '''Force 16:9'''.
<pre>$16:9 Widescreen Region-Free
04007B7C 38600001</pre>


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0|****|Various minor graphics bugs, videos don't play}}
{{VersionCompatibilityVersion|5.0-492|****|Water corrected}}
{{VersionCompatibilityVersion|5.0-5874|****|Intro video corrected}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-480|OS=Slackware 14|CPU=AMD ATHON II X255 @ 3.1GHz|GPU=Nvidia GeForce 430 GT|result=Not Working|tester=}}
{{testing/entry|revision=4.0-424|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 760|result=Works great, smooth as butter the entire game. In fact too smooth - hardware has several points where it lagged, and Dolphin didn't emulate it. I'm not complaining, but it's worth noting. Various minor graphical issues existed though, like the weird water and no opening video.|tester=MayImilae}}
{{testing/entry|revision=4.0-480|OS=Slackware 14|CPU=AMD Athlon II X255 @ 3.1GHz|GPU=NVIDIA GeForce 430 GT|result=There is slowdowns but, game seems playable. I only played up to the Ghana area.|tester=}}
 
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|qzOrhsfrqlY|Dolphin Emulator 4.0.1 - Tomb Raider: Legend (1080p HD) - Nintendo GameCube|br}}
{{VideoGallery
 
|vid1=qzOrhsfrqlY|cap1=Dolphin Emulator 4.0.1 - Tomb Raider: Legend (1080p HD) - Nintendo GameCube
|vid2=f4hyjEKOIlg|cap2=Lara Croft Tomb Raider: Legend [Gamecube] Dolphin 5.0 [1080p HD]
}}
[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 05:07, 27 April 2019

Tomb Raider: Legend
Tomb Raider-Legend.jpg
Developer(s) Crystal Dynamics, Nixxes Software
Publisher(s) Eidos Interactive
Series Tomb Raider
Platform(s) GameCube
Release date(s) NA November 14, 2006
EU December 1, 2006
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Tomb Raider: Legend
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Tomb Raider: Legend is the 7th entry in the core Tomb Raider franchise. Published by Eidos Interactive, this is the first game in the series not to be handled by British-based Core Design, developed instead by British-owned U.S. studio Crystal Dynamics.

Problems

Opening Video

The opening video (before the main menu) requires Real XFB, otherwise it just stays stuck on the copyright screen or shows black. Fortunately, there is only one pre-rendered video in the entire game and it has no connection to the story or gameplay. Because of the side effects of Real XFB, only turn it on to watch the video, and leave it off for gameplay. Fixed with Hybrid XFB in 5.0-5874.

Water

Throughout the game, there are pools of water with refraction and reflection effects. In this pools, a distorted image is overlaid where the pool would be, apparently copied from the environment's textures. The texture switches to other random textures depending on your view. The corrupt textures were fixed by 5.0-492, but water now requires EFB Copies to RAM to render correctly. Refer issue 7114. Fixed in 5.0-492.

Enhancements

16:9 Widescreen

This code requires setting Graphics Config / Aspect Ratio / Force 16:9.

$16:9 Widescreen Region-Free
04007B7C 38600001

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Tomb Raider: Legend since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-424 Windows 7 Intel Core i5-3570K @ 4.7GHz NVIDIA GeForce GTX 760 Works great, smooth as butter the entire game. In fact too smooth - hardware has several points where it lagged, and Dolphin didn't emulate it. I'm not complaining, but it's worth noting. Various minor graphical issues existed though, like the weird water and no opening video. MayImilae
4.0-480 Slackware 14 AMD Athlon II X255 @ 3.1GHz NVIDIA GeForce 430 GT There is slowdowns but, game seems playable. I only played up to the Ghana area.

Gameplay Videos