Tony Hawk's Pro Skater 3: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
(Undo revision 82706 by Kolano (talk) Hey! Don't delete the whole thing just because D3D9 was there. D3D10 and OGL3 GPUs still fallback to the hack, which is why this pre-4.0 issue is still valid.)
m (Oops, forgot this part.)
Line 15: Line 15:
== Problems ==
== Problems ==
=== Invisible Characters ===
=== Invisible Characters ===
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters are invisible. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system or backend cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. See {{issue|4881}}, {{issue|4841}}, [http://forums.dolphin-emu.org/showthread.php?tid=24770 ZCompLoc forum thread], [https://forums.dolphin-emu.org/Thread-green-notice-development-thread-zcomploc-testing-update-now-with-d3d11-version ZCompLoc testing thread].
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters are invisible. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. See {{issue|4881}}, {{issue|4841}}, [http://forums.dolphin-emu.org/showthread.php?tid=24770 ZCompLoc forum thread], [https://forums.dolphin-emu.org/Thread-green-notice-development-thread-zcomploc-testing-update-now-with-d3d11-version ZCompLoc testing thread].
{{image|Thps3glitch.png|Invisible characters|br}}
{{image|Thps3glitch.png|Invisible characters|br}}



Revision as of 05:20, 3 April 2014

Tony Hawk's Pro Skater 3
TonyHawksProSkater3.jpg
Developer(s) Neversoft
Publisher(s) Activision
Series Tony Hawk
Platform(s) GameCube
Release date(s) NA October 28, 2001
EU May 3, 2002
Genre(s) Sports, Skateboarding
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Tony Hawk's Pro Skater 3
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Tony Hawk's Pro Skater 3 is an Episode of the Tony Hawk's series which is published 2001. As of the series until then, you are a pro skater and trying to complete the level's goals. These assignments vary from level to level, but most of them include skating tricks or catching things.

Problems

Invisible Characters

This game uses a niche GCN feature known as ZCompLoc. Without this feature characters are invisible. A hack has existed since 3.0-505, but a proper implementation of ZCompLoc was added to OpenGL in 3.5-1649 to D3D11 in 3.5-1729. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. See issue 4881, issue 4841, ZCompLoc forum thread, ZCompLoc testing thread.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Tony Hawk's Pro Skater 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7688 Windows 7 x64 AMD Athlon 64 X2 4400 @ 2.2GHz nVidia GeForce GT 440 Unplayable. Graphics are completely distorted. Endres
^3.0 Windows 7 x64 Intel Core i5-2500K @ 3.3GHz AMD Radeon HD 6870 Playable. opening movies only play sound, levels load up fine, but player is invisible. 173.67.20.27
3.5-1394 Windows 8 Intel Core i7-3840QM @ 2.8GHz AMD Radeon HD 7970M Unplayable. Freezes before main menu. BAPACop
3.5-1395 Windows 8 Intel Core i7-3840QM @ 2.8GHz AMD Radeon HD 7970M Unplayable. Freezes before main menu. BAPACop
4.0-1140 Windows 7 x64 Intel Core i5-4670K @ 4.0GHz nVidia GeForce 760 Instant crash with OpenGL. Works fine with Direct3D. Darxide

Gameplay Videos