Tony Hawk's Pro Skater 3

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Revision as of 18:22, 21 February 2016 by (talk) (Added Widescreen Fix for NTSC Version.)
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Tony Hawk's Pro Skater 3
Developer(s) Neversoft
Publisher(s) Activision
Series Tony Hawk
Platform(s) GameCube
Release date(s) NA October 28, 2001
EU May 3, 2002
Genre(s) Sports, Skateboarding
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Tony Hawk's Pro Skater 3
GameIDs GT3D52, GT3E52, GT3J52, GT3P52, GT3F52
See also...

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Tony Hawk's Pro Skater 3 is the third game released in the Tony Hawk's series and the first released for the Nintendo GameCube, developed by Neversoft and released by Activision on October 28, 2001. In this series, you play as one of many different pro skaters or a skater of your own, exploring different zones and trying to complete objectives all while busting out awesome tricks and impressing the locals.


Template:SInvisible CharactersTemplate:/s

This game uses a niche GCN feature known as ZCompLoc. Without this feature characters are invisible. A hack has existed since 3.0-505, but a proper implementation of ZCompLoc was added to OpenGL in 3.5-1649 to D3D11 in 3.5-1729. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. See issue 4881, issue 4841, ZCompLoc forum thread, ZCompLoc testing thread. D3D9 was dropped, and OpenGL now uses a much cheaper extension that is widely supported by all drivers.


Widescreen AR Code

The Dolphin Widescreen Hack has clipping issues that can be solved with an AR Code. Make sure the Dolphin Widescreen Hack is disabled before using this code.


041C8920 3FF3CF00
041D54C0 3FF3CF00


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Tony Hawk's Pro Skater 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14191 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0 Windows 7 Intel Core i5-2500K @ 3.3GHz AMD Radeon HD 6870 Playable. opening movies only play sound, levels load up fine, but player is invisible.
r7688 Windows 7 AMD Athlon 64 X2 4400 @ 2.2GHz NVIDIA GeForce GT 440 Unplayable. Graphics are completely distorted. Endres
3.5-1394 Windows 8 Intel Core i7-3840QM @ 2.8GHz AMD Radeon HD 7970M Unplayable. Freezes before main menu. BAPACop
3.5-1395 Windows 8 Intel Core i7-3840QM @ 2.8GHz AMD Radeon HD 7970M Unplayable. Freezes before main menu. BAPACop
4.0-1140 Windows 7 Intel Core i5-4670K @ 4.0GHz NVIDIA GeForce 760 Instant crash with OpenGL. Works fine with Direct3D. Darxide
4.0-4478 Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Almost perfect with default settings. Physics engine is so accurate, it's actually more accurate than the official Windows port; however, some stages can have slowdown (LA is the worst offender dropping down to 60% for short bursts), there's a couple crackling sound effects here or there, and the videos/cutscenes have some tearing and stuttering issues, but most of these things are avoidable and don't detract from the actual game. Finished career mode 100% with Tony Hawk without major issues. Xerxes

Gameplay Videos