Tony Hawk's Pro Skater 4

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Tony Hawk's Pro Skater 4
TonyHawksProSkater4GC.jpg
Developer(s) Neversoft
Publisher(s) Activision
Series Tony Hawk
Release date(s) NA October 23, 2002
EU November 15, 2002
Genre(s) Sports, Skateboarding
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4PlayableEdit rating: Tony Hawk's Pro Skater 4
Playable
GameIDs GT4F52, GT4P52, GT4E52
See also...

Dolphin Forum thread
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Tony Hawk's Pro Skater 4, often abbreviated to THPS4, is the fourth game in the Tony Hawk series. In this next chapter, pros challenge you to make your mark in huge free-roaming levels, taking on 190 progressively harder goals with no time limits to hold you back. Decide when you're ready to take on your Pro Challenge and move into the pro ranks, where it's a whole new game. Build your skills, perform all-new tricks, and show that you've got what it takes to go Pro.

Emulation Information[edit]

16:9

Tony Hawk's Pro Skater 4 has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.

Problems[edit]

Shadow Z-fighting

On certain GPUs, shadows may zfight or disappear altogether on certain surfaces. Toggling fast depth may improve the situation in those cases.

Enhancements[edit]

Emulated CPU Speed Issues[edit]

This game will lag even when running full speed on stages with tons of moving objects such as the Carnival. To work-around, set the Emulated CPU Clock Rate to 150%.

Configuration[edit]

This title doesn't need non-default settings to run properly. A full list of config options is available here.

Version Compatibility[edit]

The graph below charts the compatibility with Tony Hawk's Pro Skater 4 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-2646 (current)
2.0 (r5384)
Assume compatibility aligns with the indicated revisions, but it may extend to prior revisions or gaps may exist within indicated ranges due to limited testing. Please update as appropriate.

Testing[edit]

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-376 Windows 7 Intel Core i5-2537M @ 1.4GHz NVIDIA GeForce GT 540M Somewhat playable - map rendering issues, game runs at 50-75% speed. Charizard9000
3.5 Windows 7 Intel Core i7-2600K AMD Radeon HD 7950 Playable. A black shadow is infront of you at all times. FPS between 40 and 47. 23732
3.5-1394 Windows 8 Intel Core i7-3840QM @ 2.8GHz AMD Radeon HD 7970M Unplayable - freezes on main menu. BAPACop
3.5-1395 Windows 8 Intel Core i7-3840QM @ 2.8GHz AMD Radeon HD 7970M Unplayable - freezes on main menu. BAPACop
3.5-1625 Windows 7 Intel Core i7-2600K AMD Radeon HD 7950 Playable. A black shadow is infront of you at all times. FPS between 45 and 53. Portions of maps are at 90-92% speed. 23732
4.0 Windows 7 Intel Core i3-2100 NVIDIA GeForce 210 Playable. Game runs at 40-60%. Map rendering issues. Flamer_Ion
4.0.2 Windows 7 Intel Core i5-3570K AMD Radeon HD 7850 Playable. Game doesn't run at full speed, maybe around 70%. Dolphin 4.0.2 seems to have fixed the black shadow infront of the skater at all times previously reported. Caboose700
4.0-3369 Windows 7 Intel Core i5-4670K @ 4GHz NVIDIA GeForce GTX 760 Playable. Black shadow is gone. Game runs at 100% for the most part but there are frequent stutters that make it a real headache to play. Did not play past first stage because of this. Darxide
4.0-7365 Windows 7 Intel Core i5-3570K @ 4.2GHz NVIDIA GeForce GTX 760 Playable. The game truly plays perfectly once the shadercache is caught up. Used the Emulated CPU Clock Rate to smooth out the game further and prevent in-game lags that are not present on console. JMC47

Gameplay Videos[edit]