Tony Hawk's Underground: Difference between revisions
(Aligning to the latest testing entry. Removing the very iffy problem - Sounded like a bad dump. Also adding 4 stars in the version compatibility bar.) |
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{{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=Intel Core i5-2537M @ 1.4GHz|GPU=nVidia GeForce GT 540M|result=Somewhat playable - map rendering issues, game runs at 50-75% speed.|tester=Charizard9000}} | {{testing/entry|revision=3.0-376|OS=Windows 7 x64|CPU=Intel Core i5-2537M @ 1.4GHz|GPU=nVidia GeForce GT 540M|result=Somewhat playable - map rendering issues, game runs at 50-75% speed.|tester=Charizard9000}} | ||
{{testing/entry|revision=4.0-1681|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4GHz|GPU=nVidia GeForce GTX N760|result=Mostly playable. Music slows down during main menu, audio pops and cuts out during cutscenes and is sometimes out of sync with video. Cutscenes slow down to 50% or lower when there are a lot of characters on screen. During regular gameplay everything is pretty much perfect. It's the cutscenes, movies, and other transitions that give most of the problems. Played through entire story mode. No gameplay issues, game freezes during credits.|tester=Darxide}} | {{testing/entry|revision=4.0-1681|OS=Windows 7 x64|CPU=Intel Core i5-4670K @ 4GHz|GPU=nVidia GeForce GTX N760|result=Mostly playable. Music slows down during main menu, audio pops and cuts out during cutscenes and is sometimes out of sync with video. Cutscenes slow down to 50% or lower when there are a lot of characters on screen. During regular gameplay everything is pretty much perfect. It's the cutscenes, movies, and other transitions that give most of the problems. Played through entire story mode. No gameplay issues, game freezes during credits.|tester=Darxide}} | ||
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Drops to 30-40fps or lower ingame but keeps 100%. Audio perfect. Loading screens render as a bunch of giant square pixels instead of proper transitions. Skyboxes can flicker, also other seemingly random minor graphical glitches. Still playable through dropped frames. Physics very accurate, able to pull off physics glitches from the original hardware.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
Revision as of 07:45, 28 November 2014
Tony Hawk's Underground | |
---|---|
Developer(s) | Neversoft |
Publisher(s) | Activision |
Series | Tony Hawk |
Platform(s) | GameCube |
Release date(s) | NA October 27, 2003 EU November 21, 2003 |
Genre(s) | Sports, Skateboarding |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Get ready for a major new step for the Tony Hawk series. Tony Hawk's Underground tweaks the gameplay of previous installments to include a plot-twisting story, customizable tricks and decks, online play, and the ability to include your own mug shot on your custom player. Of course, you can also play as any one of pro skating's biggest stars including Tony Hawk, Bob Burnquist, and Elissa Steamer. Ride, walk, or drive through nine expansive levels then test your skills against other gamers online. Become a star of the Underground.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Tony Hawk's Underground since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-376 | Windows 7 x64 | Intel Core i5-2537M @ 1.4GHz | nVidia GeForce GT 540M | Somewhat playable - map rendering issues, game runs at 50-75% speed. | Charizard9000 |
4.0-1681 | Windows 7 x64 | Intel Core i5-4670K @ 4GHz | nVidia GeForce GTX N760 | Mostly playable. Music slows down during main menu, audio pops and cuts out during cutscenes and is sometimes out of sync with video. Cutscenes slow down to 50% or lower when there are a lot of characters on screen. During regular gameplay everything is pretty much perfect. It's the cutscenes, movies, and other transitions that give most of the problems. Played through entire story mode. No gameplay issues, game freezes during credits. | Darxide |
4.0-4163 | Ubuntu 14.04 | Intel Core i3-3220 @ 3.3GHz | nVidia GeForce GTX 650 | Drops to 30-40fps or lower ingame but keeps 100%. Audio perfect. Loading screens render as a bunch of giant square pixels instead of proper transitions. Skyboxes can flicker, also other seemingly random minor graphical glitches. Still playable through dropped frames. Physics very accurate, able to pull off physics glitches from the original hardware. | Xerxes |
Gameplay Videos
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- Neversoft (Developer)
- Activision (Publisher)
- Tony Hawk (Series)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Sports (Genre)
- Skateboarding (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Untested for 10000+ revisions
- GameCube games