Transformers: Revenge of the Fallen
|Transformers: Revenge of the Fallen|
|Release date(s)||NA June 23, 2009|
AUS June 24, 2009
EU June 26, 2009
|Mode(s)||Single-player, Co-op (2)|
|Input methods||Wii Remote + Nunchuk|
The fate of the earth and the survival of the human race hang in the balance in the Transformers: Revenge of the Fallen video game. Based on Hasbro’s legendary TRANSFORMERS property, the game takes players on an action-packed journey that follows a similar storyline to that of the highly anticipated blockbuster film from Paramount Pictures and DreamWorks Pictures. Playing as both the AUTOBOTS and DECEPTICONS, players are propelled into an adrenaline-pumping battle for supremacy across the globe where every second and every choice makes the difference between mankind’s salvation and annihilation.
There are no reported problems with this title.
Pixel Accuracy Issues at Extreme Internal Resolutions
At extremely high internal resolutions (5x and higher,) some FMVs will display three vertical offset lines across FMVs. Where and if the lines show up depends on graphics card and internal resolution.
Use this Gecko code to enable 60 FPS.
$60 FPS 043A14AC 00000000 043A14B8 00000000
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Transformers: Revenge of the Fallen since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i5-3570K||NVIDIA GeForce GTX 760||No real problems. Somewhat demanding.||JMC4789|
|Windows 10||Intel Core i7-7700HQ||NVIDIA GeForce GTX 1060||Played through much more of the game. On dualcore, could probably maintain full speed at all/most times. Still struggled in spots in single core. Game runs perfectly at 3x IR and below, but above 5x IR some FMVs will have very, very slight corruption.||JMC4789|