USB Passthrough

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Revision as of 21:49, 9 October 2016 by Mbc07 (talk | contribs) (→‎List of Devices and IDs: Converted to sorted wikitable)
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Since Dolphin 4.0.2, Dolphin has the ability to passthrough USB HID devices designed for use with Wii software. This gives emulated Wii software full control of a hardware device connected to your PC. This is very useful for devices not currently emulated by Dolphin and games that highly depend on extra hardware.

List of Devices and IDs

Device VID PID Compatibility
EA Active Dongle ? ? Supported
EA Active NFL Training Camp Dongle ? ? Supported
Karaoke Joysound Wii Microphone ? ? Not Supported
Logitech Vantage USB Microphone 046D 0A03 Not Supported
Rock Band 3 Guitar Dongle ? ? Supported
Rock Band Drum Set ? ? Supported
Skylanders Giants Portal 1430 0150 ?
Skylanders Swap Force Portal ?
Skylanders Wireless Receiver for Wii ?
Tony Hawk Ride Skateboard 0100 ?
Ubisoft Motion Tracking Camera ? ? Not Supported
USB Microphone for Wii ? ? Not Supported
Wii Speak Module 057E 0308 Not Supported

Setting up

Linux

Linux support does not require any special drivers. However, a udev rule must be created to allow access to the devices. Note, the Vender ID and Product ID SHOULD be verified from the device itself before creating the rule.

Paste the following in the /etc/udev/rules.d/52-dolphin.rules file (/lib/udev/rules.d/52-dolphin.rules if making a package):

SUBSYSTEM=="usb", ENV{DEVTYPE}=="usb_device", ATTRS{idVendor}=="XXXX", ATTRS{idProduct}=="XXXX", MODE="0666"

Replace the XXXX with the appropriate Vendor and Product IDs.

Reload udev rules with: sudo udevadm control --reload-rules

Then reinsert the accessory. When the game is booted it should be able to access the accessory as if it were plugged into a Wii.

If you want to change the rule, links for instructions are available on the libusb FAQ.

Windows

Download and open Zadig, then:

1. In the "Options" menu in Zadig, make sure "List All Devices" is enabled.

2. Look through the devices and find the devic

3. On the right column, select "WinUSB" then click "Replace Driver". Select "Yes" to modify the system driver.

The game will then be able to detect the device on next boot.

macOS

While this can be done in MacOS, there is currently no easy to use guide for it. A modified variant of the Native GameCube Adapter for Wii U guide should work, but what needs to be changed is not immediately apparent.

Android

This feature is not supported on Android.