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|Platform(s)||Virtual Console, NES|
|Release date(s)|| NES|
JP November 14, 1984
NA August 1, 1986
EU October 25, 1989
JP December 2, 2006
EU/AUS December 15, 2006
NA January 1, 2007
KO September 30, 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
|GameIDs||FANE01, FANT01, FANJ01, FANP01|
Urban Champion (アーバンチャンピオン) is a fighting game. The purpose of the game is to knock the other player into a sewer manhole. There is a time limit, and the player has a set limit of stamina, both of which are represented by numbers. The player has two types of attacks: a light punch and a heavy punch. The light punch does not push your opponent as far as the heavy punch, but it is harder to block. The heavy punch sends your opponent reeling backwards, but can be blocked easily and takes a bit longer to pull off.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Urban Champion since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|
|Windows 10||Intel Core i5-3570K @ 3.4 GHz||NVIDIA GeForce GTX 1070||Perfect. Uses EFB Copies to Texture||JMC47|