User talk:95.54.130.146

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Star Wars Rogue Squadron III: Rebel Strike

Please stop restoring the the "shadows" issue in Star Wars Rogue Squadron III: Rebel Strike. There is an in game day/night cycle and the direction of shadows is dependent on the time of day. If you compare the different photo's you've posted...

...the shadows point in a different direction in each. They consistently point the same way though, so there seems to be no issue. If you could correlate the time of day between your images you'd get the shadows to point the same way.

The blue vs green hit indicator is also part of the game, it's blue for the first ~30 seconds of gameplay (likely an invincible time period), and then turns green (likely when you can start receiving damage). Refer: Star Wars Rogue Squadron III Rebel Strike Battlefield Hoth.


Por favor, pare a restauração da "sombras" questão em Star Wars Rogue Squadron III: Greve Rebel. Há um ciclo de dia / noite em jogo e a direcção de sombras é dependente da hora do dia. Se você comparar os diferentes fotos de você postou ...

... As sombras apontam numa direcção diferente em cada. Eles apontam consistentemente da mesma forma, porém, assim parece haver nenhum problema. Se você pudesse correlacionar a hora do dia entre as imagens que você deseja obter as sombras para apontar o mesmo caminho.

O indicador azul vs verde hit também faz parte do jogo, é azul durante os primeiros ~ 30 segundos de jogo (provavelmente um período de tempo invencível), e depois muda para verde (provavelmente quando você pode começar a receber dano). Consulte: Star Wars Rogue Squadron III Rebel Strike Battlefield Hoth. Kolano (talk) 08:19, 17 August 2015 (CEST)


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