User talk:Techjar: Difference between revisions

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:[[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 05:06, 24 July 2018 (CEST)
:[[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 05:06, 24 July 2018 (CEST)


::Should we really document this on every game's page though? In my experience, so many games crash on boot due to missing the splash screen for languages outside the region, that they become the rule rather than the exception. It's a bit like if we documented that the widescreen hack should be disabled for every Wii game. You would end up seeing it template on almost every article. Perhaps this is more suited to a general troubleshooting section?
::Should we really document this on every game's page though? In my experience, so many games crash on boot due to missing the splash screen for languages outside the region, that they become the rule rather than the exception. It's a bit like if we documented that the widescreen hack should be disabled for every Wii game. You would end up seeing the template on almost every article. Perhaps this is more suited to a general troubleshooting section?
::[[User:Techjar|Techjar]] ([[User talk:Techjar|talk]]) 20:02, 28 July 2018 (CEST)
::[[User:Techjar|Techjar]] ([[User talk:Techjar|talk]]) 20:02, 28 July 2018 (CEST)

Revision as of 19:03, 28 July 2018

Wii system language boot effect

Wouldn't it make sense for the wiki to inform the user about problems of emulation in combination with system language? I think it would be best to handle the problem like we handle the Gamecube font problem and inform the user in the "Emulation Information" section while making it easy for the editor and just enter something like "{{Language issue}}". I mean if we even inform the user about fonts and not correctly aligned text. That would be easy, fast, informative and helpful. I requested the feature for automatic language matching with the information that it causes trouble in some games and the developer seemed to be surprised, but it got accepted. Thanks! Kimishima (talk) 22:26, 23 July 2018 (CEST)

A shared problem template should be added for these. It may be bit more complicated than many of the other templates, as it may require a parameter or two to handle text for the appropriate languages, though a generic "must match a language on the disc" may be acceptable. Refer a few other titles with pre-existing issues to this region locking issue, many others likely have never been detected due to alignment with Dolphin's default settings:
Kolano (talk) 05:06, 24 July 2018 (CEST)
Should we really document this on every game's page though? In my experience, so many games crash on boot due to missing the splash screen for languages outside the region, that they become the rule rather than the exception. It's a bit like if we documented that the widescreen hack should be disabled for every Wii game. You would end up seeing the template on almost every article. Perhaps this is more suited to a general troubleshooting section?
Techjar (talk) 20:02, 28 July 2018 (CEST)