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Half of Link
Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... mbc07 (talk)
- D3D9 did not have the error. I used it way back in 3.0-600 era to get around the problem (OpenGL didn't have it back then either but it was rather slow before GLSL), and I confirmed it via the fifolog from the issue report in . Give it a try, you should get the same results. - MayImilae (talk) 20:32, 8 October 2013 (CEST)
- I get half of link with DX9 in 4.0 stable and in the 4.0-144 when playing the game, but playing the FIFO log works (weird). Apparently this is occurring only in my system, so, add it back if you want, but I still consider this irrelevant now that the DX9 backend has gone. - mbc07 (talk)
- It's the only way around the bug, so I think it's relevant. I'll put it back up. - MayImilae (talk) 01:17, 9 October 2013 (CEST)