WWE '12: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
No edit summary
(18 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:WWE '12.jpg|300px]]
|developer = Yuke's Future Media Creators
|developer = Yuke's Future Media Creators
|publisher = THQ
|publisher = THQ
|released = {{vgrelease|NA=November 22, 2011|EU=November 25, 2011|JP|January 26, 2012}}
|series    = WWE
|series = ''WWE''
|released = {{vgrelease|NA=November 22, 2011|AUS=November 24, 2011|EU|November 25, 2011}}
|genre = Sports, Wrestling
|genre     = Sports, Wrestling
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input     = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|image = [[File:WWE '12.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-wwe-12
|forumlink = http://forums.dolphin-emu.org/Thread-wii-wwe-12
}}
}}


'''''WWE '12''''' is the first game in the WWE series and the fourteenth overall in the combined series. It is the sequel to [[WWE SmackDown vs. Raw 2011]].
'''''WWE '12''''' is the first game in the WWE series and the fourteenth overall in the combined series. It is the sequel to [[WWE SmackDown vs. Raw 2011]].
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
=== Messed Up Videos ===
{{Problems|{{#vardefineecho:problems|
Very Minor Problem Caused by the Option "Texture Filtering". If Checked The Videos will appear Completely messed up and unwatchable so keep it Unchecked.
=== Invisible Items ===
Some Items in Create a Super Star like Tattoos & Glasses wont show up on The Character to resolve this "Set Texture Cache Accuracy to Safe".
 
}}}}
 
== Enhancements ==
=== Texture Filtering and Videos ===
Forced Texture Filtering" and "Anisotropic Filtering" > 1x will cause videos to appear completely messed up and unwatchable,


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|forcefilter = Off
|forcefilter   = Off
|forcefilternotes = Causes Messed up Videos
|forcefilternotes   = Legible videos
|anisotropic   = 1x
|anisotropicnotes   = Legible videos
|accuratetexturecache   = Safe
|accuratetexturecachenotes = Display all Create A Superstar items
}}
}}


Line 27: Line 41:
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4.0-8057|****|The Game looks and Works Fine on Both Backends. Texture Filtering Needs to be Turned off for Videos to Work}}
{{VersionCompatibilityVersion|4.0-8057|****|Texture filtering causes illegible videos. Missing Create A Superstar items.}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 33: Line 47:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-8057|OS=Windows 7 64bit|CPU=Intel i7-5500U (2.4ghz)|GPU= Nvidia 820M & Intel HD Graphics 5500|result= The game works fine with Opengl at 55Fps(locked at 30fps for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them '''Turn off Texture Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly.
{{testing/entry|revision=4.0-8057|OS=Windows 7|CPU=Intel Core i7-5500U @ 2.4GHz)|GPU=NVIDIA GeForce 820M|result=The game works fine with OpenGL at 55FPS (locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The Opening + TitanTron videos are messed up to fix them '''Turn off Texture Filtering''' and '''Turn off Anisotropic Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs '''Texture Cache Accuracy set to Safe'''. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.


My settings: 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked. |tester=Anonymous}}-->
My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio.
Graphics : 2x native resolution, No AA, 1x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.|tester=Anonymous}}
{{testing/end}}
{{testing/end}}


Line 42: Line 57:
|vid1=zGGD1OniFiY|cap1=WWE 2012 WII EMULATOR
|vid1=zGGD1OniFiY|cap1=WWE 2012 WII EMULATOR
}}
}}
[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 06:54, 3 March 2018

WWE '12
WWE '12.jpg
Developer(s) Yuke's Future Media Creators
Publisher(s) THQ
Series WWE
Platform(s) Wii
Release date(s) NA November 22, 2011
AUS November 24, 2011
EU November 25, 2011
Genre(s) Sports, Wrestling
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: WWE '12
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

WWE '12 is the first game in the WWE series and the fourteenth overall in the combined series. It is the sequel to WWE SmackDown vs. Raw 2011.

Emulation Information

Controller Map Overlap

WWE '12 is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Problems

Invisible Items

Some Items in Create a Super Star like Tattoos & Glasses wont show up on The Character to resolve this "Set Texture Cache Accuracy to Safe".

Enhancements

Texture Filtering and Videos

Forced Texture Filtering" and "Anisotropic Filtering" > 1x will cause videos to appear completely messed up and unwatchable,

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Safe Display all Create A Superstar items

Version Compatibility

The graph below charts the compatibility with WWE '12 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8057 Windows 7 Intel Core i7-5500U @ 2.4GHz) NVIDIA GeForce 820M The game works fine with OpenGL at 55FPS (locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The Opening + TitanTron videos are messed up to fix them Turn off Texture Filtering and Turn off Anisotropic Filtering. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs Texture Cache Accuracy set to Safe. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.

My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. Graphics : 2x native resolution, No AA, 1x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.

Anonymous

Gameplay Videos