WWE '13

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Revision as of 13:45, 30 September 2017 by Xerxes (talk | contribs) (→‎Configuration: remove texture filtering from config, since default works. there's already a note about it in enhancements)
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WWE '13
WWE '13.jpg
Developer(s) Yuke's Future Media Creators
Publisher(s) THQ
Series WWE
Platform(s) Wii
Release date(s) NA October 30, 2012
AUS November 1, 2012
EU November 2, 2012
Genre(s) Sports, Wrestling
Mode(s) Single-player, Multiplayer (4), Co-op (4)
Input methods Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: WWE '13
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

WWE '13 will feature the franchise's industry-defining Creation Suite, enabling players to develop and customize Superstars, entrances, arenas, finishing moves, storylines, highlight reels and more, as well as share and download creations with others from around the world. Furthermore, they will compete with a vast array of WWE Superstars and "Attitude Era" luminaries from the largest roster in franchise history, including cover Superstar CM Punk, Stone Cold Steve Austin, Sheamus, Undertaker, Mankind, Chris Jericho, Big Show and Mark Henry. Along with to-be-announced features, a comprehensive roster reveal, downloadable content and big surprises, WWE '13 is poised to live a revolution all its own.

Problems

Invisible Items

Some items (i.e. tattoos, glasses) may be missing in Create a Super Star. To resolve this Set Texture Cache Accuracy to "Safe".

Enhancements

Texture Filtering and Messed Up TitanTron Videos

"Forced Texture Filtering" and "Anisotropic Filtering" > 1x will cause videos to appear completely messed up and unwatchable.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Safe Display all Create A Superstar items

Version Compatibility

The graph below charts the compatibility with WWE '13 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
Unknown Revision Windows 10 AMD A10-7400P AMD Radeon R7 M265DX 30-50FPS The Walker
Unknown Revision Windows 7 Intel Pentium G2030 NVIDIA GeForce GTX 650 13-30FPS -moboQe
4.0-1776 Windows 7 Intel Xeon E3-1230 v3 NVIDIA GeForce GTX 660 30-60FPS -hkkane
4.0-4250 Windows 8.1 AMD Phenom X4 965 BE AMD Radeon HD 6870 25-50FPS / Sound bug sometimes -dahakadunkelheit
4.0-9135 Windows 7 Intel Core i7-5500U @ 2.4GHz) NVIDIA GeForce 820M The game works fine with Opengl at 55FPS(locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The TitanTron videos are messed up to fix them Turn off Texture Filtering and Turn off Anisotropic Filtering. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs Texture Cache Accuracy set to Safe.

My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. Graphics : 2x native resolution, No AA, 1x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.

Anonymous

Gameplay Videos