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|Developer(s)||Yuke's Future Media Creators|
|Release date(s)|| NA November 22, 2011|
AUS November 24, 2011
EU November 25, 2011
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk, Classic Controller, GameCube Controller|
WWE '12 is the first game in the WWE series and the fourteenth overall in the combined series. It is the sequel to WWE SmackDown vs. Raw 2011.
Some Items in Create a Super Star like Tattoos & Glasses wont show up on The Character to resolve this "Set Texture Cache Accuracy to Safe".
Texture Filtering and Videos
Forced Texture Filtering" and "Anisotropic Filtering" > 1x will cause videos to appear completely messed up and unwatchable,
Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available in the Config template's documentation.
|Safe||Display all Create A Superstar items|
The graph below charts the compatibility with WWE '12 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This game has been tested on the environments listed below:
|Windows 7||Intel Core i7-5500U @ 2.4GHz)||NVIDIA GeForce 820M||The game works fine with OpenGL at 55FPS (locked at 30FPS for 4+ player matches) also tried the Direct3d backend it works too. The Opening + TitanTron videos are messed up to fix them Turn off Texture Filtering and Turn off Anisotropic Filtering. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs Texture Cache Accuracy set to Safe. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.
My settings: Config: Checked (Dual Core, Idle Skipping) And using DSP HLE Audio. Graphics : 2x native resolution, No AA, 1x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked.