WWE Crush Hour: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = WWE Crush Hour
|image        = [[File:CrushHour.jpg|300px|WWE Crush Hour]]
|image        = [[File:CrushHour.jpg|300px|WWE Crush Hour]]
|developer    = Pacific Coast Power & Light
|developer    = Pacific Coast Power & Light
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|genre        = Vehicular Combat, Fighting
|genre        = Vehicular Combat, Fighting
|modes        = Single-Player, Multiplayer
|modes        = Single-Player, Multiplayer
|platforms    = [[Nintendo GameCube]]
|input        = GameCube Controller
|input        = GameCube Controller
|compatibility = {{ratingsGC|name=WWE Crush Hour}}
}}
}}


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== Configuration ==
== Configuration ==
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Revision as of 18:43, 5 August 2012

WWE Crush Hour
WWE Crush Hour
Developer(s) Pacific Coast Power & Light
Publisher(s) THQ
Series WWE
Platform(s) GameCube
Genre(s) Vehicular Combat, Fighting
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: WWE Crush Hour
Playable
GameIDs
See also...

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WWE Crush Hour

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with WWE Crush Hour since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21383 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos