WWE Day of Reckoning 2: Difference between revisions

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(Undo revision 78760 by CommanderBond (talk) No rating change, nor issue listed as revised)
(24 intermediate revisions by 9 users not shown)
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{{Infobox VG
{{Infobox VG
|image         = [[File:DayofReckoning2.jpg|300px|WWE Day of Reckoning 2]]
|image     = [[File:DayofReckoning2.jpg|300px]]
|developer     = Yuke's Future Media Creators
|developer = Yuke's Future Media Creators
|publisher     = THQ
|publisher = THQ
|released     = {{vgrelease|NA=August 29, 2005|EU=September 23, 2005|AUS=October 7, 2005}}
|series    = WWE, WWE Day of Reckoning
|series        = ''WWE'', ''WWE Day of Reckoning''
|released = {{vgrelease|NA=August 29, 2005|EU=September 23, 2005|AUS=October 7, 2005}}
|genre         = Sports, Wrestling
|genre     = Sports, Wrestling
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-wwe-day-of-reckoning-2
|forumlink = http://forums.dolphin-emu.org/Thread-gc-wwe-day-of-reckoning-2
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Created Wrestler Textures ===
Created Wrestler Textures are not showing up.


=== <s>Crashing</s> ===
 
Works in game, but freezes as soon as one punches or grapples an opponent. This was briefly fixed between  {{revision|3.0-721}} and {{revision|3.0-766}}. Fixed by {{revision|3.5-644}}.
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7555|**|Crash shortly into match}}
{{VersionCompatibilityVersion|7555|**|Crash shortly into match}}
{{VersionCompatibilityVersion|3.0-721|****|ARAM-DMA merger, crashes fixed}}
{{VersionCompatibilityVersion|3.0-721|****|ARAM-DMA merger, crashes fixed}}
{{VersionCompatibilityVersion|3.0-766|**|ARAM-DMA revert, crashes are back}}
{{VersionCompatibilityVersion|3.0-766|**|ARAM-DMA revert, crashes are back}}
{{VersionCompatibilityVersion|3.5-644|****|ARAM-DMA restored, crashes are again fixed}}
{{VersionCompatibilityVersion|3.5-644|****|ARAM-DMA restored, crashes are again fixed}}
{{VersionCompatibilityVersion|4.0-2826|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=AMD Phenom II X6 1100T @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=(Tested with DX9/Open GL). Game no longer freezes right after game play starts, textures sometimes fail to load or load wrong when the emulation window loses focus. HLE sound works great, LLE is terrible. Both OpenGL and DX graphics modes perform great. 60 FPS, no slowdowns detected so far.|tester=Kribby53}}
{{testing/entry|revision=3.0-721|OS=Windows 7|CPU=AMD Phenom II X6 1100T @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=(Tested with DX9/Open GL). Game no longer freezes right after game play starts, textures sometimes fail to load or load wrong when the emulation window loses focus. HLE sound works great, LLE is terrible. Both OpenGL and DX graphics modes perform great. 60FPS, no slowdowns detected so far.|tester=Kribby53}}
{{testing/entry|revision=3.0-793|OS=Windows 7 x64|CPU=Intel Pentium E5700 @ 3GHz|GPU=nVidia GeForce GT 520|result=(Tested with DX9/Open GL). Game no longer freezes right after game play starts, although, it crashes by the first strike/grapple landed on the opponent.|tester=AngeLX}}
{{testing/entry|revision=3.0-793|OS=Windows 7|CPU=Intel Pentium E5700 @ 3GHz|GPU=NVIDIA GeForce GT 520|result=(Tested with DX9/Open GL). Game no longer freezes right after game play starts, although, it crashes by the first strike/grapple landed on the opponent.|tester=AngeLX}}
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=nVidia GeForce GT 9600|result=Game freezes at the loading screen before a match starts. Modifying the settings had done nothing to fix this.|tester=Yugix}}
{{testing/entry|revision=3.5|OS=Windows XP|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=NVIDIA GeForce GT 9600|result=Game freezes at the loading screen before a match starts. Modifying the settings had done nothing to fix this.|tester=Yugix}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Pentium T4200|GPU=|result=Extreme lag in a match 14FPS is the average|tester=LotusGameplayYT}}
{{testing/entry|revision=4.0-224|OS=Windows 7|CPU=Intel Core i5-2520M|GPU=Intel HD 3000|result=Game is playable got about 80% while in a match. Previous problems about freezing are gone!|tester=CommanderBond}}
{{testing/entry|revision=4.0-224|OS=Windows 7|CPU=Intel Core i5-3570|GPU=AMD Radeon HD 7850|result=Perfectly playable at 100% speed with default Dolphin settings, Create a wrestler textures fail to load and are replaced by static.|tester=PepsiWithCoke}}
{{testing/entry|revision=4.0-2826|OS=Windows 7|CPU=Intel Core i5-3570|GPU=AMD Radeon HD 7850|result=Perfectly playable at 100% speed with default Dolphin settings, Previous complaint about CAW textures seems to have been fixed.|tester=PepsiWithCoke}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=gPazDy9DDgs|cap1=Dolphin Emulator 4.0.1 - WWE Day of Reckoning 2 (1080p HD) - Nintendo GameCube
|vid2=QLFLfU8785A|cap2=Dolphin 5.0 - Day of Reckoning 2 - 4K Internal Test
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 01:44, 19 March 2018

WWE Day of Reckoning 2
DayofReckoning2.jpg
Developer(s) Yuke's Future Media Creators
Publisher(s) THQ
Series WWE, WWE Day of Reckoning
Platform(s) GameCube
Release date(s) NA August 29, 2005
EU September 23, 2005
AUS October 7, 2005
Genre(s) Sports, Wrestling
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: WWE Day of Reckoning 2
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

WWE Day of Reckoning 2 is a the sequel to WWE Day of Reckoning, it became a "Player's Choice" game on July 5, 2006. The soundtrack features music by death metal group A Dark Halo, who performed two songs in the game including its theme song "Burn It All." Day of Reckoning 2 features improved graphics over its predecessor, a new strategy-based submission system, and a storyline that allows the player to choose paths. This game was the last wrestling game to ever be released for the GameCube and the first WWE game to feature Stone Cold Steve Austin as a legend.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with WWE Day of Reckoning 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-721 Windows 7 AMD Phenom II X6 1100T @ 3.3GHz NVIDIA GeForce GTX 560 Ti (Tested with DX9/Open GL). Game no longer freezes right after game play starts, textures sometimes fail to load or load wrong when the emulation window loses focus. HLE sound works great, LLE is terrible. Both OpenGL and DX graphics modes perform great. 60FPS, no slowdowns detected so far. Kribby53
3.0-793 Windows 7 Intel Pentium E5700 @ 3GHz NVIDIA GeForce GT 520 (Tested with DX9/Open GL). Game no longer freezes right after game play starts, although, it crashes by the first strike/grapple landed on the opponent. AngeLX
3.5 Windows XP Intel Core i3-2100 @ 3.1GHz NVIDIA GeForce GT 9600 Game freezes at the loading screen before a match starts. Modifying the settings had done nothing to fix this. Yugix
4.0.2 Windows 7 Intel Pentium T4200 Extreme lag in a match 14FPS is the average LotusGameplayYT
4.0-224 Windows 7 Intel Core i5-2520M Intel HD 3000 Game is playable got about 80% while in a match. Previous problems about freezing are gone! CommanderBond
4.0-224 Windows 7 Intel Core i5-3570 AMD Radeon HD 7850 Perfectly playable at 100% speed with default Dolphin settings, Create a wrestler textures fail to load and are replaced by static. PepsiWithCoke
4.0-2826 Windows 7 Intel Core i5-3570 AMD Radeon HD 7850 Perfectly playable at 100% speed with default Dolphin settings, Previous complaint about CAW textures seems to have been fixed. PepsiWithCoke

Gameplay Videos