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WarioWare, Inc.: Mega Party Game$!
|WarioWare, Inc.: Mega Party Game$!|
|Developer(s)||Nintendo Research and Development 1|
|Release date(s)|| JP October 17, 2003|
NA April 5, 2004
EU September 3, 2004
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller, Game Boy Advance|
|GameIDs||GZWJ01, GZWP01, GZWE01|
WarioWare, Inc.: Mega Party Game$!, known in in Japan as Atsumare!! Made in Wario (あつまれ!!メイド イン ワリオ), is a video game for the Nintendo GameCube. It was released in Japan on October 17, 2003 and in North America on April 5, 2004. The game consists of many minigames known as "microgames" that, on average, reach a 5-second length. It is the second game in the WarioWare series, and mainly uses the microgames of the previous entry.
Multiplayer Minigames Are Invisible
In multiplayer mode mini games are not visible, sound and buttons still react. To fix this set accuracy to the 2nd place from the safe (Left side)
Backgrounds are corrupted in most mini games. Fixed as of.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|2||Fix multiplayer game invisibility|
The graph below charts the compatibility with WarioWare, Inc.: Mega Party Game$! since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7 x64||Intel i7 920 @ 2.67GHz||nVidia GeForce GTX 285||Definitely playable with every speedup disabled (the game has no speed issues at all even so), yet very annoying graphics issues still remain and can cause a lot of confusion in the already meant-to-be-confusing minigames. Note that the graphical issues are far worse if you don't make sure you have every quality preferred setting set. I don't recommend it even with that though. You can only just barely tell what is going on.||Eagleheart|