Wario Land: Shake It!: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image        = [[File:WarioLandTheShakeDimension.jpg‎|300px|Wario Land: Shake It!]]
|image        = [[File:WarioLandTheShakeDimension.jpg‎|300px|Wario Land: Shake It!]]
|developer    = Good Feel
|developer    = Good-Feel
|publisher    = Nintendo
|publisher    = Nintendo
|released      = {{vgrelease|JP=July 24, 2008|NA=September 22, 2008|AUS=September 25, 2008}}{{vgrelease|EU=September 26, 2008}}
|released      = {{vgrelease|JP=July 24, 2008|NA=September 22, 2008|AUS=September 25, 2008}}{{vgrelease|EU=September 26, 2008}}

Revision as of 11:11, 9 December 2012

Wario Land: Shake It!
Wario Land: Shake It!
Developer(s) Good-Feel
Publisher(s) Nintendo
Series Wario
Platform(s) Wii
Release date(s) JP July 24, 2008
NA September 22, 2008
AUS September 25, 2008
EU September 26, 2008
Genre(s) Platform, Action
Mode(s) Single-Player
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: Wario Land: Shake It!
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Wario Land: Shake It!, also known as Wario Land: The Shake Dimension in Europe and as Wario Land Shake (ワリオランドシェイク) in Japan, was developed by the Japanese company Good Feel, Co. Ltd., headed by the former CEO of the now-defunct Konami Computer Entertainment Kobe branch Shigeharu Umezaki. It includes an animated opening and ending, created by anime studio Production I.G. This is the first game in the series to feature hand-drawn graphics rather than pixelated sprites. Wario Land: The Shake Dimension follows the graphical style of earlier Wario Land games on the Game Boy, Game Boy Color, Virtual Boy, and Game Boy Advance. The player holds the Wii Remote sideways and shakes it to attack enemies and perform special moves. These include grabbing items and enemies and shaking them to produce coins, and grabbing a rope flipping upwards.

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Wario Land: Shake It! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5063 Windows 7 x64 Intel Core i7-920 @ 4.05GHz ATI Radeon HD 4890 The game can be played at full speed's in HD even with fraps recording. This goes to show that with a strong enough PC Wii games on dolphin can be emulated quite well. Wario Land: The Shake Dimension on Dolphin Wii/GC Emulator (720p HD) Full Speed iNexXxuS
r7289 Windows Vista x64 Intel Core 2 Quad Q6600 nVidia GeForce GTX 470 Awesome SpReeD
3.0 Windows 7 x64 Intel Core i5-2430M @ 2.4GHz Intel HD Graphics 3000 Works well some enemies are not colored in properly and slow at times. Mainly 50-60 FPS.Movies Are about 30 FPS. Emulator crashes after awhile so save state often. Shawnohayon
3.0-766 Windows 7 x64 Intel Core i7-965 @ 3.2GHz nVidia GeForce GTX 560 Perfect always 60 FPS step1978

Gameplay Videos