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Wave Race: Blue Storm
|Wave Race: Blue Storm|
|Developer(s)||Nintendo Software Technology|
|Release date(s)|| JP September 14, 2001|
NA November 18, 2001
EU May 3, 2002
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller|
|GameIDs||GWRE01, GWRP01, GWRJ01|
Vertical Artifacts in FMVs
Videos include a visual anomaly, as seen in the screenshot below. Though it's hard to see, they display on console in the same way.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
16:9 Widescreen Gecko Code
Outputs 3D graphics to 16:9 aspect ratio (set Dolphin to force 16:9 display). Please enter these under the Gecko code section under the game properties.
$16:9 Widescreen 04005000 FD002090 04005004 C042920C 04005008 48095998 0409A99C 4BF6A664 0469360C 3FE38E39
$16:9 Widescreen 04005000 FD002090 04005004 C0429214 04005008 48095944 0409A948 4BF6A6B8 04696434 3FE38E39
Force 60Hz Action Reply Code
Forces the internal display refresh rate to 60Hz.
040000CC 00000000 04007074 38600000
The graph below charts the compatibility with Wave Race: Blue Storm since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows Vista||Intel Core 2 Quad Q9300 @ 2.5GHz||NVIDIA GeForce GTS 250||Playable, graphical glitch where racer's head is visible through torso. Incompatible with JITIL Experimental Recompiler||Anonymous|
|Mac OS X 10.7.2||Intel Core i5-2435M @ 2.4GHz||Intel HD Graphics 3000||Playable, graphical glitch where racer's head is visible through the torso||jedivulcan|
|Mac OS X 10.7.2||Intel Core i7-2675QM @ 2.2GHz||AMD Radeon HD 6750M||Runs at a constant 30FPS. Perfect. No odd jittering, strange textures from the racer (when playing in the free roam mode).||jedivulcan|
|Windows XP||Intel Core i3-2100 @ 3.1GHz||NVIDIA GeForce GT 9600||Game Runs fine with no known problems. No slowdown and no graphical glitches.||Yugix|
|Windows 8||Intel Core i5-2500K @ 3.4GHz||Intel HD 3000||Crashes after menu /w Direct3D9/11||jarupxx|
|Windows 8||Intel Core i5-2500K @ 3.4GHz||Intel HD 3000||Playable /w OpenGL||jarupxx|
|Windows 7||Intel Celeron G1610 @ 2.6GHz||Intel HD Graphics||Couldn't get past the save menu, no matter the backend||hivaoa|
|Windows 7||Intel Core i7-2600 @ 3.4GHz||NVIDIA GeForce GTX 580||Game doesn't load, perpetual black screen from the start no matter the configuration. May be an OS problem.||Anonymous|
|Windows 7||Intel Core i7-3820 @ 4.3GHz||NVIDIA GeForce GTX 680 x2||Perfect, no slowdown whatsoever on both back ends, this should be stared 5 stars now||phil6891|
|Windows 7||Intel Core i5-3570K @ 3.4GHz||AMD Radeon R9 270||Perpetual black screen. Runs at 2FPS with no change. Recompiler||Anonymous|
|Windows 7||Intel Core i3-3220 @ 3.3GHz||NVIDIA GeForce GT 640||Black screen issue I've been hearing about is gone. Playable with no visible problems. I didn't really test OpenGL, but it does boot and play well.||Yugix|