We Love Golf!: Difference between revisions
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Revision as of 15:49, 21 December 2015
We Love Golf! | |
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Developer(s) | Camelot Software Planning |
Publisher(s) | Capcom |
Platform(s) | Wii |
Release date(s) | JP December 13, 2007 EU July 4, 2008 NA July 15, 2008 EU August 7, 2008 |
Genre(s) | Sports, Golf |
Mode(s) | Single-player, Multiplayer (4), Online (2) |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
We Love Golf! presents a realistic golfing experience with a fresh new spin incorporating the Wii Remote's unique motion-sensing functionality. Players will use the controller to choose clubs, line up shots, swing and even add a touch fade or draw with a flick of the wrist. Just as on a real course, gauging wind conditions, correct club selection and careful reading of the greens are all essential for victory.
Problems
Game Crashes on Course Load
For an unknown reason, the game crashes before it reaches gameplay during the course flyovers. There is no work-around. See issue 9184
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with We Love Golf! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Camelot Software Planning (Developer)
- Capcom (Publisher)
- Japan (Release region)
- Europe (Release region)
- North America (Release region)
- 2007 (Initial release year)
- Sports (Genre)
- Golf (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Untested
- Wii games