Wii Sports Resort: Difference between revisions

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(→‎Emulation Information: This is either an issue and it's not 5 star, or it should be removed. Still sounds like something from before INI config settings would be overriden by the config pane.)
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=== Bowling Controls ===
=== Bowling Controls ===
Manual bowling controls are inaccurate in emulated Bluetooth with current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. Automatic bowling controls are unaffected. See {{issue|5352}}.
Manual bowling controls are inaccurate in emulated Bluetooth with current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. Automatic bowling controls are unaffected. See {{issue|5352}}. [[Bluetooth Passthrough]] will resolve this issue overall.
 
[[Bluetooth Passthrough]] with a decent adapter does not have this issue.
 
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Controllers Disconnect ===
=== Controllers Disconnect ===
Wii Remotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem.
Wii Remotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem.
 
[[Bluetooth Passthrough]] with a decent adapter does not have this issue.
=== Mii Faces Disappearing ===
Mii faces may disappear if '''EFB Copies to Texture Only''' is on. The problem was greatly improved by {{revision|3.5-427}}, however faces may still disappear if graphics settings are adjusted in game, or if entering/exiting fullscreen during gameplay. See {{issue|2112}}.


=== Unable To Detect Wii Motion Plus ===
=== Unable To Detect Wii Motion Plus ===
Wii Motion plus may not be detected when using the Toshiba Bluetooth Stack or the Mayflash DolphinBar. To resolve this problem you may have to have a Wii Nunchuck inserted into the remote as the game is being booted. [[Bluetooth Passthrough]] will resolve this issue overall.
Wii Motion plus may not be detected when using the Toshiba Bluetooth Stack or the Mayflash DolphinBar. To resolve this problem you may have to have a Wii Nunchuck inserted into the remote as the game is being booted. [[Bluetooth Passthrough]] will resolve this issue overall.
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== <s>Pixelated Box</s> ===
=== <s>Pixelated Box</s> ===
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{{image|WiiSportsResortSeriousBug.jpg|Pixeled box on the mountain and bridge}}
{{image|WiiSportsResortSeriousBug.jpg|Pixeled box on the mountain and bridge}}
{{image|WiiSportsResortSeriousBug2.png|A zoomed in view of the pixelated box's boarder. The black line was added to help show the transition point.|br}}
{{image|WiiSportsResortSeriousBug2.png|A zoomed in view of the pixelated box's boarder. The black line was added to help show the transition point.|br}}
=== <s>Blue Box</s> ===
A faint blue box can be seen in the upper left corner of the screen. Check "Disable Fog" to remove the box or enable "Emulate Format Changes". "Emulate Format Changes" is enabled by default since at least {{revision|5.0-10000}}.


{{Problems/Wii MotionPlus Required}}
{{Problems/Wii MotionPlus Required}}
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=== Banding/Pixelated Shading at IR>1 ===
=== Banding/Pixelated Shading at IR>1 ===
Shading will look weird when playing with an IR>1, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it.
Shading will look weird when playing with an IR>1, almost as if it's pixelated. Turn on '''Force Texture Filtering''' to resolve it.
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}
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== Configuration ==
== Configuration ==
{{Config
{{Config
|skipcpuefbaccess          = Off
|skipcpuefbaccessnotes    = Disrupts Aiming
|forcefilter   = On
|forcefilter   = On
|forcefilternotes   = Fixes shading for IR>1
|forcefilternotes   = Fixes shading for IR>1
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{{VersionCompatibilityVersion|7339|***|}}
{{VersionCompatibilityVersion|7339|***|}}
{{VersionCompatibilityVersion|3.5-268|***|ES_Launch merge}}
{{VersionCompatibilityVersion|3.5-268|***|ES_Launch merge}}
{{VersionCompatibilityVersion|4.0.2|****|Noted to work}}
{{VersionCompatibilityVersion|5.0-10516|*****|Emulated Motion+ implemented and plays perfectly}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4770k @ 4GHz|GPU=NVIDIA GeForce GTX 960|result=Runs perfect @ 4k / Motion Plus needs to be calibrated every once and a while|tester=yuGmooDehT}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4770k @ 4GHz|GPU=NVIDIA GeForce GTX 960|result=Runs perfect @ 4k / Motion Plus needs to be calibrated every once and a while|tester=yuGmooDehT}}
{{testing/entry|revision=5.0-6203|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. With Dual Core, Mii faces are disappearing in some (oftenly results, win, level) screens. Needs 'Force Texture Filtering' for banding/pixelated shading problems on Mii characters. Recommended a real Wii Remote Plus (or Wii Remote with Motion Plus accessory) to play. Tested with D3D11, 3x IR, DSP LLE.|tester=SuperSonic}}
{{testing/entry|revision=5.0-6203|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. With Dual Core, Mii faces are disappearing in some (oftenly results, win, level) screens. Needs 'Force Texture Filtering' for banding/pixelated shading problems on Mii characters. Recommended a real Wii Remote Plus (or Wii Remote with Motion Plus accessory) to play. Tested with D3D11, 3x IR, DSP LLE.|tester=SuperSonic}}
{{testing/entry|revision=5.0-10529|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect with 60FPS and no graphical issues with Force texture filtering at higher IR. Using Dual Core, DX12, 3x IR, 4xSSAA and EFB to texture only. Didn't have Mii face issue, though they would dissapear when changing graphics settings. Also couldn't reproduce pixelated box issue. WiiMotion+ emulation is ok in most cases but a few games are very hard to play. Performance can be increased by enabling 'ignore format changes', to fix the blue box due to this can, enable 'disable fog'.|tester=Miksel12}}
{{testing/end}}
{{testing/end}}



Revision as of 05:31, 24 June 2019

Wii Sports Resort
WiiSportsResort.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Wii Games
Platform(s) Wii
Release date(s) JP June 25, 2009
AUS July 23, 2009
EU July 24, 2009
NA July 26, 2009
TW December 20, 2009
KO June 24, 2010
Genre(s) Sports, Kendo, Wakeboarding, Frisbee, Archery, Basketball, Ping-pong, Golf, Bowling, Canoeing/Kayaking, Cycling
Mode(s) Single-player, Multiplayer (4)
Input methods Wii MotionPlus, Wii MotionPlus + Nunchuk
Compatibility 5Stars5.pngEdit rating: Wii Sports Resort
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Wii Sports Resort (Wii スポーツ リゾート, Wii Supōtsu Rizōto) is a sports video game developed and published by Nintendo for the Wii video game console, and is the successor to Wii Sports. It is one of the first titles to require the Wii MotionPlus accessory, which is bundled with the game. While the game was originally released only as a stand-alone title, as of 2009 the game is bundled with newer Wii consoles, along with Wii Sports.

Wii Sports Resort is a collection of twelve sports games, which includes enhanced games from Wii Sports along with completely new selections, designed to take advantage of the motion sensing capabilities of the Wii Remote, Wii MotionPlus, and Nunchuk. Like Wii Sports, players mimic the actions performed in real life sports, but they are played with greater accuracy thanks to the precision of the Wii MotionPlus.

Emulation Information

Bowling Controls

Manual bowling controls are inaccurate in emulated Bluetooth with current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. Automatic bowling controls are unaffected. See issue 5352. Bluetooth Passthrough will resolve this issue overall.

Controllers Disconnect

Wii Remotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem. Bluetooth Passthrough with a decent adapter does not have this issue.

Unable To Detect Wii Motion Plus

Wii Motion plus may not be detected when using the Toshiba Bluetooth Stack or the Mayflash DolphinBar. To resolve this problem you may have to have a Wii Nunchuck inserted into the remote as the game is being booted. Bluetooth Passthrough will resolve this issue overall.

Problems

Pixelated Box

With EFB Copies to Texture Only disabled, a pixelated box of varying sizes will appear during some games. Use EFB Copies to Texture Only to remove the pixelated box, however a black line may appear on top of where the box would be. This seems to be fixed since at least 5.0-10516.

Wii MotionPlus

This title requires the Wii MotionPlus add-on. Dolphin prior to 5.0-10056 was not capable of emulating the Wii MotionPlus; the only way to play this game was to use a real, physical Wii Remote with Wii MotionPlus add-on or a Wii Remote Plus controller. See issue 4282. Resolved with Wii MotionPlus emulation implemented in 5.0-10056 and later.

Enhancements

Banding/Pixelated Shading at IR>1

Shading will look weird when playing with an IR>1, almost as if it's pixelated. Turn on Force Texture Filtering to resolve it.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Wii Sports Resort since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7332 Windows 7 Intel Core i5-750 AMD Radeon HD 6950 Good 50-60FPS
3.0-419 Windows 7 Intel Core i5-2500K AMD Radeon HD 6870 Good 60FPS 1080p 2.0 native REALIZE
4.0-1349 Windows 8 AMD FX 6300 @ 4.3GHz AMD Radeon HD 6450 Errors in the Mii's faces shown often. Some minor slowdowns. Playable. Motion Plus need to calibrate often. Faefdsedf
5.0 Windows 10 Intel Core i7-4770k @ 4GHz NVIDIA GeForce GTX 960 Runs perfect @ 4k / Motion Plus needs to be calibrated every once and a while yuGmooDehT
5.0-6203 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Playable. With Dual Core, Mii faces are disappearing in some (oftenly results, win, level) screens. Needs 'Force Texture Filtering' for banding/pixelated shading problems on Mii characters. Recommended a real Wii Remote Plus (or Wii Remote with Motion Plus accessory) to play. Tested with D3D11, 3x IR, DSP LLE. SuperSonic
5.0-10529 Windows 10 Intel Core i5-4670K @ 4.3GHz NVIDIA GeForce GTX 1060 Perfect with 60FPS and no graphical issues with Force texture filtering at higher IR. Using Dual Core, DX12, 3x IR, 4xSSAA and EFB to texture only. Didn't have Mii face issue, though they would dissapear when changing graphics settings. Also couldn't reproduce pixelated box issue. WiiMotion+ emulation is ok in most cases but a few games are very hard to play. Performance can be increased by enabling 'ignore format changes', to fix the blue box due to this can, enable 'disable fog'. Miksel12

Gameplay Videos