Wii Sports Resort

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Wii Sports Resort
WiiSportsResort.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Wii Games
Platform(s) Wii
Release date(s) JP June 25, 2009
AUS July 23, 2009
EU July 24, 2009
NA July 26, 2009
TW December 20, 2009
KO June 24, 2010
Genre(s) Sports, Kendo, Wakeboarding, Frisbee, Archery, Basketball, Ping-pong, Golf, Bowling, Canoeing/Kayaking, Cycling
Mode(s) Single-player, Multiplayer (4)
Input methods Wii MotionPlus, Wii MotionPlus + Nunchuk
Compatibility 4Stars4.pngEdit rating: Wii Sports Resort
Playable
GameIDs RZTW01, RZTP01, RZTK01, RZTE01, RZTJ01
See also...

Dolphin Forum thread
Open Issues

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Wii Sports Resort (Wii スポーツ リゾート, Wii Supōtsu Rizōto) is a sports video game developed and published by Nintendo for the Wii video game console, and is the successor to Wii Sports. It is one of the first titles to require the Wii MotionPlus accessory, which is bundled with the game. While the game was originally released only as a stand-alone title, as of 2009 the game is bundled with newer Wii consoles, along with Wii Sports.

Wii Sports Resort is a collection of twelve sports games, which includes enhanced games from Wii Sports along with completely new selections, designed to take advantage of the motion sensing capabilities of the Wii Remote, Wii MotionPlus, and Nunchuk. Like Wii Sports, players mimic the actions performed in real life sports, but they are played with greater accuracy thanks to the precision of the Wii MotionPlus.

Emulation Information

Wii MotionPlus

This title requires the Wii MotionPlus add-on. Dolphin is currently not capable of emulating the Wii MotionPlus; the only way for official Dolphin builds to play this game is to use a real, physical Wii Remote with Wii MotionPlus add-on or a Wii Remote Plus controller. See issue 3446.

Recent Wii Remote Plus models do not pair with Dolphin when using Windows 7 or earlier with the MS bluetooth stack, the default Bluetooth stack on Windows. Both the Toshiba Bluetooth stack and the DolphinBar are not affected by this issue. Windows 8 and beyond are unaffected by the issue and Wii Remotes can be paired normally with the default Bluetooth stack. See the Wii Remote Plus (RVL-CNT-01-TR) Connection Guide for instructions.

In Bluetooth Passthrough mode, Wii Remote Plus models can be synced and used just like any other type of remote.

Bowling Controls

Manual bowling controls are inaccurate in emulated Bluetooth with current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. Automatic bowling controls are unaffected. See issue 5352.

Bluetooth Passthrough with a decent adapter does not have this issue.

Problems

Controllers Disconnect

Wii Remotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem.

Pixelated Box

With EFB Copies to Texture Only disabled, a pixelated box of varying sizes will appear during some games. Use EFB Copies to Texture Only to remove the pixelated box, however a black line may appear on top of where the box would be.

Banding/Pixelated Shading

Shading will look weird in the OpenGL backend, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it. This does not occur on the D3D11 backend.

Blue Box

A faint blue box can be seen in the upper left corner of the screen. Check "Disable Fog" to remove the box.

Mii Faces Disappearing

Mii faces may disappear if EFB Copies to Texture Only is on. The problem was greatly improved by 3.5-427, however faces may still disappear if graphics settings are adjusted in game, or if entering/exiting fullscreen during gameplay. See issue 2112.

Unable To Detect Wii Motion Plus

Wii Motion plus may not be detected when using the Toshiba Bluetooth Stack or the Mayflash DolphinBar. To resolve this problem you may have to have a Wii Nunchuck inserted into the remote as the game is being booted. Bluetooth Passthrough will resolve this issue overall.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes

Force Texture Filtering

On Fixes shading for OpenGL

Disable Fog

On Prevents the blue box

Skip EFB Access from CPU

Off Disrupts Aiming

Version Compatibility

The graph below charts the compatibility with Wii Sports Resort since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9616 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7332 Windows 7 Intel Core i5-750 AMD Radeon HD 6950 Good 50-60FPS
3.0-419 Windows 7 Intel Core i5-2500K AMD Radeon HD 6870 Good 60FPS 1080p 2.0 native REALIZE
4.0-1349 Windows 8 AMD FX 6300 @ 4.3GHz AMD Radeon HD 6450 Errors in the Mii's faces shown often. Some minor slowdowns. Playable. Motion Plus need to calibrate often. Faefdsedf
5.0 Windows 10 Intel Core i7-4770k @ 4GHz NVIDIA GeForce GTX 960 Runs perfect @ 4k / Motion Plus needs to be calibrated every once and a while yuGmooDehT
5.0-6203 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Playable. With Dual Core, Mii faces are disappearing in some (oftenly results, win, level) screens. Needs 'Force Texture Filtering' for banding/pixelated shading problems on Mii characters. Recommended a real Wii Remote Plus (or Wii Remote with Motion Plus accessory) to play. Tested with D3D11, 3x IR, DSP LLE. SuperSonic

Gameplay Videos