| Progress Continues
We've already had 13817 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: December 2020 and January 2021 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
XG3: Extreme G Racing
|XG3: Extreme G Racing|
|GameIDs||G3EJ51, G3EP51, G3EE51|
XG3: Extreme G Racing, or XGIII, or more commonly known as Extreme-G 3, is a futuristic racing game for the Nintendo GameCube and PlayStation 2. It was developed by Acclaim Cheltenham and published by Acclaim Entertainment. It was released for the PlayStation 2 in North America on August 21, 2001, in Europe on August 31, 2001, and in Japan on September 12, 2002. It was released for the GameCube in North America on November 27, 2001, in Europe on May 3, 2002, and in Japan on March 15, 2002.
On revisions higher thanspecial settings need to be used to avoid hanging on a black screen before the title screen appears. The PAL version can be started if Vsync and FPS Throttle are Off and Audio Throttle is On to control the speed, but such doesn't work for the NTSC version.
Correction: The above is no longer true (if it ever was, I don't know). "Enable Idle Skipping" in the General config simply needs to be OFF for the game to work in later revisions like 3.0-721-dirty. Nothing else needs to be set for this game to work flawless.
Only configuration options for the best compatibility where they deviate from defaults are listed.
The graph below charts the compatibility with XG3: Extreme G Racing since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7 x64||Intel Core i7-930||ATI Radeon HD 5770||Perfect|
|Linux openSUSE 12.1 x86_64||AMD Phenom II 1090T @ 3.2GHz||AMD Radeon HD 5850||Perfect in game||Delayline|