XG3: Extreme G Racing: Difference between revisions

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(That problem never matched with the forums anyway, so I'm cutting out the old stuff and just leaving the new entry. Some improvements.)
Line 5: Line 5:
|publisher    = Acclaim Entertainment
|publisher    = Acclaim Entertainment
|series        = Extreme-G
|series        = Extreme-G
|released      = {{vgrelease|NA=November 27, 2001|PAL=May 3, 2002}}
|genre        = Racing
|genre        = Racing
|modes        = Single-Player, Multiplayer
|modes        = Single-Player, Multiplayer
|platforms    = [[NintendoGameCube]]
|platforms    = [[GameCube]]
|input        = Gamepad
|input        = GameCube Controller
}}
}}


'''''XG3: Extreme G Racing''''', or XGIII, or more commonly known as Extreme-G 3, is a futuristic racing game for the [[Nintendo GameCube]] and PlayStation 2. It was developed by Acclaim Cheltenham and published by Acclaim Entertainment. It was released for the PlayStation 2 in North America on August 21, 2001, in Europe on August 31, 2001, and in Japan on September 12, 2002. It was released for the GameCube in North America on November 27, 2001, in Europe on May 3, 2002, and in Japan on March 15, 2002.
'''''XG3: Extreme G Racing''''', or ''XGIII'', or more commonly known as ''Extreme-G 3'', is a futuristic racing game for the [[Nintendo GameCube]] developed by Acclaim Cheltenham and published by Acclaim Entertainment.
 
XG3 is a fast-paced futuristic/extreme racing game. Players start at the lowest and slowest classes at first, and use skilled racing and a wide variety of weapons and defensive items to climb up to higher classes. Unlike other games of its type, some simulator aspects are present in the game, like the presence of the sound barrier.


== Problems ==
== Problems ==
===Hanging===
On revisions higher than {{revision|4314}} special settings need to be used to avoid hanging on a black screen before the title screen appears. The PAL version can be started if Vsync and FPS Throttle are Off and Audio Throttle is On to control the speed, but such doesn't work for the NTSC version.


Correction:
=== Hanging ===
The above is no longer true (if it ever was, I don't know).
"Enable Idle Skipping" in the General config needs to be OFF for the game to work in recent revisions like 3.0-721-dirty.
"Enable Idle Skipping" in the General config simply needs to be OFF for the game to work in later revisions like 3.0-721-dirty. Nothing else needs to be set for this game to work flawless.


== Configuration ==
== Configuration ==
{{Config
{{Config
|accuratetexturecache      = Position 4
|idleskipping = Off
|accuratetexturecachenotes =
|idleskippingnotes =  
|audiothrottle        = On
|audiothrottlenotes    =  
}}
}}


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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Racing games]]

Revision as of 20:42, 17 July 2012

XG3: Extreme G Racing
XG3: Extreme G Racing
Developer(s) Acclaim Cheltenham
Publisher(s) Acclaim Entertainment
Series Extreme-G
Platform(s) GameCube
Release date(s) NA November 27, 2001
Genre(s) Racing
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: XG3: Extreme G Racing
Playable
GameIDs
See also...

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XG3: Extreme G Racing, or XGIII, or more commonly known as Extreme-G 3, is a futuristic racing game for the Nintendo GameCube developed by Acclaim Cheltenham and published by Acclaim Entertainment.

XG3 is a fast-paced futuristic/extreme racing game. Players start at the lowest and slowest classes at first, and use skilled racing and a wide variety of weapons and defensive items to climb up to higher classes. Unlike other games of its type, some simulator aspects are present in the game, like the presence of the sound barrier.

Problems

Hanging

"Enable Idle Skipping" in the General config needs to be OFF for the game to work in recent revisions like 3.0-721-dirty.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with XG3: Extreme G Racing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6232 Windows 7 x64 Intel Core i7-930 ATI Radeon HD 5770 Perfect
3.0 Linux openSUSE 12.1 x86_64 AMD Phenom II 1090T @ 3.2GHz AMD Radeon HD 5850 Perfect in game Delayline
3.0-721 Windows 7 x64 Intel Core i5-750 GeForce GTS 250 Perfect

Gameplay Videos